Traveltime
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Jump to navigationJump to searchTraveltime is a character stat measured in seconds that simulates the time it takes to travel from one point to another. A character cannot move from the room they are currently in during traveltime. It does not otherwise hinder a character, and does not prevent roundtime-incurring actions.
Traveltime can be caused by:
drag
ging a heavy object from room to room.push
ing a cart from room to room.- Traversing some rooms that are meant to encompass a particularly large area.
- Moving through difficult terrain, such as shallow or deep water, thick mud, uneven ground, steep slopes, thick foliage or clutter, etc.
A character's current traveltime is noted in the command prompt, indicated by the letters TT.