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Circle is an ability that can be learned by characters.
- IC description: One of the most basic concepts of combat is footwork and positioning. Circle your opponent to find a more advantageous position.
- OOC description: (A relatively quick move to gain some balance. May fail or even backfire based on combat skill of the circler vs target. Far more likely to fail with multiple hostiles in the area.)
- Roundtime: 3
- Minimum Balance required: -10
- Balance gain: 8
- Cooldown timer: 15
- Offense rerolls: 4
- Skills applied to offense:
- Skills applied to defense:
- Attribute bonuses to offense:
- Attribute bonuses to defense:
- Intuition: +25%