Bioluminescence

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Bioluminescence is an ability that can be learned by characters.

  • IC description: You see a brief vision of yourself, tattoos glowing with bright bioluminescence.
  • OOC description: (Become a living light source. Light amount is based on how much skin is exposed (not covered by clothing/gear))
  • Usage: cast bioluminescence or cast biolume or cast 601
  • Roundtime: 5
  • Energy usage: -25
  • Prerequisite Abilities:
  • Duration Factors:
    • Base: 600
    • Max: 43200
    • == Skills ==
    • Druidry: 2/rank
    • == Attributes ==
    • Constitution: +10%
    • Willpower: +25%
    • == Affinities ==
    • Shapechanging: 36/rank


  • Bonus Effects
    • "Hypnotic Patterns"
      • Class: Primalist
      • Description: While channeling druidry and having the Bioluminescence effect active, those attacking the Primalist will occasionally be very briefly mesmerized by hypnotic light patterns, interrupting the attack. The entire torso (chest, back, abdomen) must be exposed for this to be effective. (Use the exposure command to check skin exposure. Apparel in the chest-wrap slot does not prevent skin exposure.)
      • Cooldown timer: 15