Durability overhaul
Posted: Wed Dec 16, 2020 1:26 pm
As seen in recent changelogs, there's been a small durability overhaul (which fixed a couple bugs as a happy side effect):
- General: Item durability adjustments will now consider an item material's durability rating when reducing durability through wear and tear, rather than an item's material affecting its maximum durability.
- Crafting: Fixed a bug that was causing immediate durability loss when attaching two items of significantly-differing materials together (i.e. wooden hafts and metal heads).
- General: Item durability shown when examining an item now includes the percentage of remaining durability.
- Crafting: The following processes now cause wear and tear on associated tools: hammering (pitons, metalworking), metal repairs, crushing stone into powder, building (construction), felling trees, chopping wood, weeding, carving (stone and wood), digging, leatherworking, cleaning pelts, cutting pattern-traced cloth/leather
- General: The following items now have higher durability: chisel, saw, piton, small hand drill, awl, needle, scissors, all armor pieces/types
I'm going to need some feedback as you all get a feel for degrade rates. Let me know whether any seem too fast or too slow.
- General: Item durability adjustments will now consider an item material's durability rating when reducing durability through wear and tear, rather than an item's material affecting its maximum durability.
- Crafting: Fixed a bug that was causing immediate durability loss when attaching two items of significantly-differing materials together (i.e. wooden hafts and metal heads).
- General: Item durability shown when examining an item now includes the percentage of remaining durability.
- Crafting: The following processes now cause wear and tear on associated tools: hammering (pitons, metalworking), metal repairs, crushing stone into powder, building (construction), felling trees, chopping wood, weeding, carving (stone and wood), digging, leatherworking, cleaning pelts, cutting pattern-traced cloth/leather
- General: The following items now have higher durability: chisel, saw, piton, small hand drill, awl, needle, scissors, all armor pieces/types
I'm going to need some feedback as you all get a feel for degrade rates. Let me know whether any seem too fast or too slow.