A while back Rias expressed some concern over some ability ideas that were more minor or flavorful in nature than super powerful.
Here is my own mostly-flavorful ability I would absolutely murder everyone for.
Fashionista
Prerequisites: None (maybe Trading 100 or something when Trading does something?)
Description: A true fashoinista makes sacrifices for fashion. With a little acclimation, those sacrifices can be lessoned. (Makes worn clothing no longer count towards Encumbrance. Armor, unworn clothing, and all containers are all unaffected.)
Design Notes: Inspired by me buying an outfit at the faire and being very excited and then noticing it brought me from 0 Enc to 1 Enc no matter how I tried to slim down my outfit. The fact that containers are unaffected would mean clothing with pockets (trousers/robes/etc) would still have full weight, so this should be relatively minor impact for most character types. If it seems too overpowered, it could be a leveled perk where each level reduces by X%, additive up to 100%, but I really think it should be fairly minor as-is compared to other equipment for just about everyone except for stubborn no-armor people like myself.
Suggestion: Fashionista Ability
Re: Suggestion: Fashionista Ability
I like it, but maybe it lowers encumbrance from those objects by 20% or something? Kind of in the same vein of the Ranger's Adjust Gear: Travel.