Max skill per level
Posted: Mon May 06, 2019 2:09 pm
The following combat-centric skills now have a maximum of 10 per level:
- Melee Combat
- Ranged Combat
- Dodge
- Shield
- Stealth
- Perception
This means at, say, level 3, you could only have 30 maximum skill in any of the above (each).
The armor skills are intentionally not a part of this list, but may be added after further consideration.
I realize 10/level seems like a pretty low number. Let's give it some time and see how it feels, though, and consider that the journey might be more fun when it's not completed so quickly. The idea here is to pace combat progression, and prevent people from massive leaps in skill and skipping areas dedicated to combat practice, since combat is designed to be a slow paced progression with an array of different combat areas covering different skill levels. I think this will be overall more satisfying than the potential of combat-focused characters maxing out somewhere in the 20s level range and then thinking, "Well, what do I do now?"
- Melee Combat
- Ranged Combat
- Dodge
- Shield
- Stealth
- Perception
This means at, say, level 3, you could only have 30 maximum skill in any of the above (each).
The armor skills are intentionally not a part of this list, but may be added after further consideration.
I realize 10/level seems like a pretty low number. Let's give it some time and see how it feels, though, and consider that the journey might be more fun when it's not completed so quickly. The idea here is to pace combat progression, and prevent people from massive leaps in skill and skipping areas dedicated to combat practice, since combat is designed to be a slow paced progression with an array of different combat areas covering different skill levels. I think this will be overall more satisfying than the potential of combat-focused characters maxing out somewhere in the 20s level range and then thinking, "Well, what do I do now?"