Custom travel waypoints
Re: Custom travel waypoints
Ascii map would definitely mess with vi people though, but I love the idea of map generation myself.
Re: Custom travel waypoints
It might be nice if Adventurers had the ability to make a map involving two waypoints, and you could then 'follow map' to have it auto-walk you from one waypoint to the other.
Just passing along an existing waypoint alone does not really seem worth it. Unless they do something I'm missing.
Just passing along an existing waypoint alone does not really seem worth it. Unless they do something I'm missing.