[April Fools'] Introducing COGGCoins!

Hear ye, hear ye!
fishbone
Posts: 1
Joined: Sun Dec 18, 2022 9:39 am

Re: Introducing COGGCoins!

Post by fishbone »

For 10cc can I get the song "I'm not in love" played every time I log in?
User avatar
MojoM
Posts: 8
Joined: Sat Mar 18, 2023 5:05 am
Contact:

Re: Introducing COGGCoins!

Post by MojoM »

Um acktchually
Gorth
Posts: 581
Joined: Sat Nov 13, 2021 11:53 am
Location: Michigan

Re: Introducing COGGCoins!

Post by Gorth »

I'm surprised we don't have the obvious ones, like:
- Get out of jail free.
- Get out of death free.

I also have some suggestions:
- For 1,000 CC, one can lower all incoming roundtime by one for the next hour.
- For 750 CC, one can add an aditional 100 to every (every) dice roll made in game for an hour.
- For five hundred CC, one can gain double XP, or the equivalent of a nomination for an hour.
- For 2,000 CC, one can add a custom short and long description to any item, requiring no GM approval.
Seems good.
:undm_scales_key: :shagerd:
Proud owner of the ten thousandth post.
User avatar
Rias
DEV
Posts: 2024
Joined: Sun Sep 03, 2017 4:06 pm
Location: Wandering Temicotli

Re: Introducing COGGCoins!

Post by Rias »

This was indeed a jest as is tradition for the first of the Fool's Thirty Acts!
<Rias> PUT ON PANTS
<Fellborn> NO
Post Reply