IC description: An attempt to trip up an opponent, to either stagger them or send them sprawling.
OOC description: (An attempt to knock down a target. Less effective than a sweep, but takes less skill to do. Will only knock an opponent down on an endroll success of 50% or over.)
Roundtime: 4
Energy usage: -10
Minimum Balance: 0
Balance usage: -5
Target Balance loss: -15
Target Balance loss even on failure: -5
Cooldown timer: 15
Skills applied to offense:
Melee Combat: 100% or Ranged Combat: 85% (best of)
IC description: You've spent time learning to take advantage of tripping up other people, whether to get away from them or to utilize in a fight.
OOC description: (Reduces the endroll success threshold necessary for a knockdown with trip to 25% or over.)
Bonus Effects
"Street Jester"
Class: Bard
Description: You use your time spent practicing acrobatics in performances to your advantage. Increase Acrobatics offense bonus to 40%, and increase Target Balance loss even on failure to -10.
"Wood Sprite"
Class: Ranger and Primalist
Description: Your time out in the wilderness has taught you have to keep an eye out for terrain you can use to your advantage. When in any non-urban zone, add Bushcraft offense bonus of 40%.
"Between the Feet"
Class: Marauder
Description: You're well practiced at using longer staffed weapons to trip people up. When using any polearm or staff weapons to trip, gain an Offense reroll.
"Tomb Tripper"
Class: Treasure Hunter
Description: You're very good at taking advantage of hard objects. When in an urban area, any successful trip also causes damage if it manages to cause a knockdown.
"Opportunistic Retreat"
Class: Rogue and Nightblade
Description: You use a successful trip to create some distance. Reducing your risk, and breaking attack engagement.
"Quick Filch"
Class: Rogue
Skill required: Artifice: 200
Description: You can't help but riffle your opponents pockets when they're down. Use the quickpocket (or qp) command within the next 3 seconds to make a quick steal attempt on an attacker as they whiff their attack. Can be done during roundtime, and causes no roundtime.
"Trip Shot"
Skill required: Ranged Combat: 200
Description: You've spent so long lining up shots, you know how to make your opponent hesitate just at the right time. Your Ranged Combat offense bonus is now 100% instead of 85%.
Last edited by Karjus on Sat Dec 04, 2021 7:17 am, edited 4 times in total.
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."
IC description: You're used to people trying to get in close and know how to use your armored bulk to make it dangerous.
OOC description: (Passive chance, when using Dreadnought or Guardian tactics, to "smash" into an opponent who successfully lands a hit with a weapon that has less than moderate reach. Causes damage and stagger based on the total weight of armor (shield included) that the defender is wearing.
Cooldown timer: 10
Skills applied to offense:
Melee Combat: 75%
Armor: 50%
Shield Use: 50%
Skills applied to defense:
Melee Combat: 100%, Dodge: 100%, or Acrobatics: 100%
Attribute bonuses to offense:
Strength: +25%
Constitution: +25%
Attribute bonuses to defense:
Agility: +25%
Intuition: +25%
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."
IC description: Take advantage of your position to make an especially accurate shot with a ranged weapon.
OOC description: (Make an attack that has increased offense rerolls based on current balance, and whether you are currently engaged in combat.)
Usage: Pshot
Minimum Balance required: 5, or not engaged in combat
Balance usage: -5
Cooldown timer: 30
Offense rerolls: (based on current balance and engagement)
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."
IC description: You see parts of your body disappearing, before flickering back into existence.
OOC description: (You draw primal energy from your surroundings to shift parts of your body into the same coloration as your surroundings. You have a passive chance while active and in the wilderness, to avoid blows directed at you and also making it harder to aim at specific body parts. A successful evasion decreases the current duration by a further 10 seconds and has a cooldown of 10 seconds.
Usage: cast chameleon or cast 6xx
Energy usage: -25
Cooldown timer: 120
Prerequisite Abilities:
Druidic Bond
Duration Factors:
Base: 600
Max: 43200
== Skills ==
Druidry: 2/rank
== Attributes ==
Willpower: +10%
== Affinities ==
Shapechanging: 36/rank
Skills applied to offense:
Perception: 100%
Skills applied to defense:
Druidry: 80%
Stealth: 20%
Attribute bonuses to offense:
Intuition: +15%
Awareness: +25%
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."
Onasaki wrote: ↑Sat Dec 04, 2021 10:39 am
Isn't "Trip" basically just Sweep? 'Cause that's literally what Sweep does. It knocks people down, and causes stagger.
As I commented in chat, if by "Is it a knockdown with stagger? Then Yes." So is tackle. It's a variation on a knockdown ability. and out the gate, a poorer one.
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."
Description: You know just how to crash into people with your armor, causing bludgeoning damage to your opponent even on a failure. Damage is partially based on the combined weight of your armor and shield.
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."
Shameless bump, plus I still really want to see a knockdown ability for non-Warriors. I think it would make their combat a lot more enjoyable.
- Karjus
Speaking to you, XYZ says, "Never bother to wash it. It gets dirty again anyway."
Speaking to XYZ, you say, "I hope you don't treat your ass the same way."