Q: Is cheapshot and counter punch supposed to be unaimed?
A: Counter punch, yes because it has stagger effects. For cheapshot, might need a second look/feedback. Also inspired talk about discussing aimed/unaimed. Another thing to consider. He feels if unaimed attacks are not important or feel like any action that isn't aimed is a waste of an action that is a problem. an extra attack. Some pondering on aim/unaimed or adding more effects if you don't hit the chest and debilitations. Add more emphasis on different hit locations
My thoughts are there are occasions where unaimed attacks make sense, but they do feel underwhelming or slow if that is all I do with certain weapons that don't impact damage/energy in high amounts. As a non warrior, unaimed attacks for death by paper cuts, attacking in the hopes of getting the foes to a bleeding state and letting them trickle down in energy was a method I used before. Apart from broken legs giving negative rerolls, arms/hands don't currently do anything negative beyond energy bleed. Warriors are obviously hitting harder. Reworks are something that need a lot of balancing as it would hurt npcs along with player characters of course.