For our sorcery-specialist Warlocks, the two- and three-channel sorcery raw cast ranged attacks now do a minimum of 20 and 35 nether damage, respectively, when they hit. (This minimum is affected by armor and other damage resistance.)
Hopefully this makes it feel a bit more worthwhile to use those extra channels! As always, feedback is appreciated and further tweaks may occur.
Warlocks: minimum damage on two- and three-channel raw casts
Warlocks: minimum damage on two- and three-channel raw casts
<Rias> PUT ON PANTS
<Fellborn> NO
<Fellborn> NO
Re: Warlocks: minimum damage on two- and three-channel raw casts
Can you make a note of it under 'help sorcerous channeling'? As a Warlock-Class 'Bonus Effect' would probably make the most sense, given it doesn't (appear to, by all the wording used so far,) apply to Nightblades.
Re: Warlocks: minimum damage on two- and three-channel raw casts
Done.
<Rias> PUT ON PANTS
<Fellborn> NO
<Fellborn> NO