I read somewhere that morale penalties for going barefoot in the wilderness are eventually planned for everyone except Hillfolk. I know a lot of druids walk barefoot, so I'd like to suggest a minor druidic ability that lets them do so without any morale penalties. However, like all druid abilities, it has to be a little weird and sanity-bending, right?
Maybe the druid's feet grows bark and sprout tiny roots along the bottom; the bark is not only durable, but the roots will grab at the soil and help the druid resist being knocked over.
Druid Ability Suggestion: Root-sibling
Re: Druid Ability Suggestion: Root-sibling
I can totally agree with this! An ability would be useful, as well as something that goes into helping druids work with the roots to improve on footing and balance. Druids already have the tattoos, so saying that they gather energy through there feet wouldn't be much of a stretch, either.