This morning I traveled through an area and read "The area is filled with a deep snow." and thought, 'how deep?'
Currently I believe shallow water rooms add travel time to room movement, and I think it might be appropriate to add that for snowy rooms too, with deeper snow adding more travel time.
Travel time for snow
Re: Travel time for snow
I can dig it! Allow for snowsnoes to be crafted (weaving and bushcraft maybe?) that add Travel Time if you aren't walking on snow, and ease the Travel Time if you are walking on deep snow.
"You hear the Woses, the Wild Men of the Woods... Remnants of an older time they be, living few and secretly, wild and wary as beasts."