Trees and Undocumented Wood

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Marcuson
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Joined: Mon Jul 26, 2021 1:29 am

Trees and Undocumented Wood

Post by Marcuson »

I promised Tulpa I'd make a wood-related post, so here it is. If a tree is "implemented", that means it's possible to go out, find one, forage resources from it, and chop it down. If I've made a mistake or overlooked some entries, please let me know! Much of the information here will be drawn from this wiki page: <https://cogg.contrarium.net/wiki/index. ... rials#Wood>

Implemented Trees with Material Entries:
ash
beech
maple
chestnut
alder
fir
pine
spruce
cedar
amberwood

Implemented Trees without Material Entries:
larch
juniper
hemlock
aspen

Trees with Material Entries but not Implemented:
gaelwood
oak
rowan
teak
yew
walnut
elm

(Note that I'm not implying that we should be able to go out and chop down gaelwood or yew! I fully expect both of those to be rare.)

Trees Mentioned In Room Descriptions or Game Lore but not Implemented:
willow
hickory
redwood
madrona
poplar
tanoak
red oak
cherrywood

(I haven't explored everywhere, so this list is likely incomplete! Feel free to help complete it.)

Wood Types Encountered via Lockboxes:
mahogany
sandalwood
applewood
rosewood
sycamore
birch
dogwood
olivewood
cypress

(I'm just listing these for completeness's sake. I don't expect any of these to be available.)
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