Cooking system

Have a new general feature to suggest, or think one should be tweaked? Share your ideas here.
Post Reply
Nappist
Posts: 6
Joined: Tue Dec 14, 2021 11:45 am

Cooking system

Post by Nappist »

It was mentioned it was bare-bones, so here's some ideas in no particular order that may already be being used:

Add the primary flavorings in numerical level to foods savory, salty, sweet, sour, bitter, spicy, and temperature. Enable temperature to influence the other level of flavors, and with increasing levels decreasing potential to taste other flavors (sour counteracts spice, sweet counteracts bitter, salty bolsters the level of every other flavoring).
Randomly assign players to have one preferred flavor and one disliked flavor out of salty, sweet, sour, bitter, and spice.
Alternative flavor options: Floral, herbal, dry, moist, fermented, rotten (if you're trying to poison someone on purpose, fermented and rotten should be hard to differentiate from!), and individual spices.

Remove the 'whole recipe' concept of crafting and instead have individual foods have requirements to being properly cooked - temperature level, treated a certain way, etc. You can throw everything together and just boil it into a soup, but it won't taste as nice as filleting your meat into a steak, serving it together with the potatoes, etc. Some sort of COMBINE subaction of cooking and the individual ingredients check to see how well-cooked they are and what kind of cooking (steamed, boiled, grilled, baked, and so on), with some ingredients taking better to different kinds of actions.
So you could could everything separately and then COMBINE it into a dish. Or make a sauce, and grill a meat, then COMBINE the sauce with the meat and COMBINE a raw garnish onto it. Maybe certain food types would fight with others so you couldn't just make a massive mega-dish.
Cooking skill would influence how good a job you could do with any ingredient, and some ingredients would be a lot more finicky (require greater cooking skill).
Sauces/garnishes
Option to break hardtack into chunks and use it as filler for other things, etc?

Bread would probably have to be an exception to this in whole recipes. Bread is complicated.

Make variations in your PERCEPTION allow you to parse the ingredients and COOKING to identify them. That way one of the ways to become a better cook and discover recipes is to take it upon yourself to tour the world and eat at various restaurants scattered across the realm.
Post Reply