I've updated the auto-repeating framework, which was largely a back-end update to make it easier to implement and tweak auto-repeating actions. A few actions will now have slightly different or updated message, or appearances when listed in room occupants. The prompt will now generally be more verbose about what your character is actively doing with auto-repeating tasks. Please report any bugs or anomalies via the BUG command in-game.
With it being so much easier to implement auto-repeating tasks, now's a good time to bring up actions that could potentially made into auto-repeating ones. First on my list is leatherworking! Any other ideas, post them here.
Auto-repeating update
Auto-repeating update
<Rias> PUT ON PANTS
<Fellborn> NO
<Fellborn> NO
Re: Auto-repeating update
Tailoring is also in need of that kind of update, please and thank you.
Re: Auto-repeating update
I don't know your design goals for hillant unguent creation and other potential future medical concoctions, but medical concoct hillant unguent is currently instantaneous instead of repeating roundtime (see this thread for more dissimilarities with other crafting processes http://cogg.contrarium.net/bbs/viewtopic.php?f=9&t=481).