(EXPERIMENTAL) Skill Decreasing

A place where new features are announced and discussed. (Feature suggestions go in the suggestions topic.)
nobody
Posts: 180
Joined: Wed Jun 17, 2020 7:43 am

Re: (EXPERIMENTAL) Skill Decreasing

Post by nobody » Tue Jan 05, 2021 6:53 pm

In addition to issues with not being able to completely unlearn skills to 0, there is also an issue with decreasing skills to fractional amounts and then trying to increase skills again while they are still at fractional values.

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Rias
DEV
Posts: 903
Joined: Sun Sep 03, 2017 4:06 pm

Re: (EXPERIMENTAL) Skill Decreasing

Post by Rias » Wed Jan 06, 2021 10:00 am

Good info and ideas in here, thank you. Lots to mull over.

Also, just fixed the bug that was preventing skills from decreasing to 0.

stratcat
Posts: 17
Joined: Mon Jun 18, 2018 2:24 pm

Re: (EXPERIMENTAL) Skill Decreasing

Post by stratcat » Fri Jan 08, 2021 1:26 pm

If I decrease a skill by 5 and then increase it by 5, what currently happens is I'll get 5 extra points in the skill while still unlearning the 5 points. Should the increase instead cancel out the decrease? Feels a lot more intuitive.

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