Voicechat notes 2 Jul 2021

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nobody
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Voicechat notes 2 Jul 2021

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As always, please drop in anything that I've omitted - it makes the notes better for everyone

- basic first aid stuff will be more widely available as physickers abilities are expanded (enhansives, poisons, disease treatment)
- rogue vs treasure hunter - original vision is that treasure hunter will do more stuff with traps. More vision is needed: what is the right way to do traps so that they are meaningful but don't allow someone to do combat exclusively via traps or outclass warriors via using traps?
- request: locksmithing tasks in additional locations (stormholdt, new emberlight?)
- request: add hints into tumbler locks to make solving them faster (maybe an ability / skill feature for rogues and treasure hunters?)
- request: druid tattoo variety (more colors)
- Druidry scope migration - druidry was originally just "nature" like powers from the world/plants/animals. Current druidry instead has primal forces and entities, which are broader and in some regards more alien and ineffable. Having some kind of primal forces or primal entities connected to the moon or oceans or tides is potentially viable (primal entities are varied and strange after all), but making whirlwinds that toss people and blasting out lightning are not in the druidry scope.
- Fasa are intended to be similar to previous incarnations, still nomadic peoples with more reliance on family structure than formalized societal hierarchy (no monarchs)
- Ivial religion - there is debate in Ivial on the subject of religion (Is Serafina an immortal, an aengel, an aspect of power? different people will hold different beliefs)
- Undying lore - the pendants worn by corpses should be colorless/gray
- Rias mentioned he wants to focus on content rather than mechanics for the next little bit, some of that content includes: getting Not Shadgard and the new hunting area on the map, adding more forage / huntables, generally making the world feel more alive and interesting
- technical challenges - mostly Rias is awesome, but that group code... (for anyone interested, it was changed from groups-as-a-character-property to a separate group manager that keeps all the group details)
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