Marauders and Guardians now have access to the Arrow Guard ability!
I originally came up with this idea for Marauders, partially because of course they'd always be quick to act to save their own hide with any defense available, but primarily to support the concept of their versatility in using hand-and-a-half weapons and swapping between wielding their weapon twohanded, and breaking out a shield when facing ranged attacks. As I worked on it, I just couldn't justify not also giving it to the game's clear shield expert class, the Guardians, as well.
Go forth and use those hand-and-a-halfers, or just enjoy not getting caught with your pants (or shield) down by unexpected ranged attacks!
Arrow Guard (Gua, Mar)
Arrow Guard (Gua, Mar)
<Rias> PUT ON PANTS
<Fellborn> NO
<Fellborn> NO
Re: Arrow Guard (Gua, Mar)
Might be nice if this was a passive effect that could be toggled off and on!
"You hear the Woses, the Wild Men of the Woods... Remnants of an older time they be, living few and secretly, wild and wary as beasts."