Discussion about the occult and arcana in general. (Don't call it "magic" if you want to be taken seriously by scholars.)
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Considering the Immortals here are a lot less in-your-face than in may other fantasy settings, I'm not sure clerics would work as a guild class or something with a public set of powers. On the other hand, I've often mulled over ideas to have some kind of way for characters to mechanically show their devotion to particular Immortals (and have it be recorded somewhere I can see it), and the possibility of earning a few thematic perks through something like that. I wouldn't want to build an entire core character type around it or anything, though. So I would say: don't hold off on choosing a guild/class because of this. Your character will still have opportunities to dedicate to an Immortal after choosing to become a warrior, adventurer, scholar, or artisan.