Share about your character, or get help brainstorming a concept, skill setup, backstory ... all that fun stuff!
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Joined: Fri Sep 15, 2017 2:59 pm

Re: Roles!

Post by Fayne » Fri Sep 15, 2017 3:03 pm

You can still count on me to be a tailor. Someone has to keep everyone clothed.

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Joined: Sun Mar 31, 2019 4:05 pm

Re: Roles!

Post by Shaula » Sun Apr 21, 2019 12:51 pm

I'm going for metalworking and masonry.

Is anyone planning to be a woodworker? Because we need one, badly.

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Joined: Wed Sep 06, 2017 6:14 pm

Re: Roles!

Post by Lexx416 » Sun Apr 21, 2019 1:02 pm

I've been doing pottery, and a bit of hunting and skinning, on my character.
"You hear the Woses, the Wild Men of the Woods... Remnants of an older time they be, living few and secretly, wild and wary as beasts."

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Joined: Sun Apr 21, 2019 9:27 am

Re: Roles!

Post by Ily » Tue Apr 23, 2019 5:57 pm

I've got a woodworker going to help with demand, and also plan to dabble in construction and skinning

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Re: Roles!

Post by Irylia » Mon Jun 03, 2019 11:04 am

Since my character's been fairly consistently active, I'll go ahead and declare for filling a husbandry, construction, woodworking role. If you need animal products (milk, butter, wool etc.) or anything built with wood (animal shelters, handcarts, containers, components etc.) I should still have a few posts up on the market board to reach me IC.

Just as a heads up, a lot of the construction stuff requires many parts and set pricing hasn't been implemented yet so if you do need something and are just starting out, I'm willing to work with your character to negotiate payments, rental, or purchase price, but it's probably going to be at least market rate for the component price plus a little more for time/effort.

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