My character is an adventurer -- Not really a fighting-type, but I thought she could take on a few of the easier mobs. She wears padded armour, and usually that would work out, what with them doing mainly bludgeoning damage and her being a stealth-based build. Today, though! I'd take about three hits to the same spot and start bleeding. One of the wounds that ended up bleeding was moderate, too, so I don't know what was up with that. i haven't had the chance to test it on different foes, so I don't know if it's the armour that suddenly doesn't resist as well, or the mobs that got stronger. Their melee rolls were the same, though. I know that non-warriors are supposed to be squishier, but this is a tad too much, in my opinion, if it was indeed an intended feature that we never got a changelog entry about. Please forgive me if I'm complaining about nothing, but it was so consistent I thought it couldn't possibly be pure chance. Others do feel free to point out if similar has happened to you recently, or shoot this down.

Thank you.