Search found 271 matches

by Irylia
Wed Apr 21, 2021 2:18 pm
Forum: General Combat
Topic: Combat Updates: More getting hit, less instant death
Replies: 14
Views: 2245

Re: Combat Updates: More getting hit, less instant death

One of my concerns with this is that aim is still really unreliable at low-levels so I'm not sure I like the fact that it seems so vital for this new combat system. It's understandable that aim isn't perfect at low levels, but I want to make sure that's playing into your testing too. I racked up qui...
by Irylia
Wed Apr 21, 2021 1:15 pm
Forum: Suggestions/Tweaks
Topic: Ammo Command
Replies: 2
Views: 270

Re: Ammo Command

You're the best!
by Irylia
Wed Apr 21, 2021 12:49 pm
Forum: Suggestions/Tweaks
Topic: Ammo Command
Replies: 2
Views: 270

Ammo Command

One thing I really liked about the other game was having a separate "ammo" command that listed any rocks, arrows, bullets, bolts etc. separate from the main weapons command. I'd greatly appreciate a similar command in COGG or at the very least, making it so using the weapon command doesn't...
by Irylia
Wed Apr 07, 2021 10:27 am
Forum: Suggestions/Tweaks
Topic: Farming skill improvement
Replies: 10
Views: 856

Re: Farming skill improvement

Maybe a solution for that then is to significantly reduce yield for those without the proper skill so that people who just login to do their dailies and logout in very short durations will not trouble you with their then menial riln gains for time spent. Or, as previous threads have suggested, incre...
by Irylia
Wed Apr 07, 2021 9:25 am
Forum: Suggestions/Tweaks
Topic: Farming skill improvement
Replies: 10
Views: 856

Re: Farming skill improvement

I'm still not sure I understand the point in trying to make farmers or husbanders have more active chores to do. There's already not enough to do with just farming and husbandry to keep a bucket filled (unless you go to extremes) which then encourages farmers to take up secondary professions or be a...
by Irylia
Mon Apr 05, 2021 1:30 pm
Forum: General Crafting & Professions
Topic: Farming Ideas and Suggestions
Replies: 2
Views: 455

Re: Farming Ideas and Suggestions

I'm having a similar issue as Dennis when trying to grow late-season rimeveil before it's completely un-plantable for 6 months. The crop has the right temperature to grow at night, but not during the day. Broadening growing ranges or changing to a seasonal system would be really helpful - especially...
by Irylia
Fri Apr 02, 2021 7:17 pm
Forum: Suggestions/Tweaks
Topic: What little additions or updates do you want?
Replies: 113
Views: 8434

Re: What little additions or updates do you want?

I tried to search for this in-game and on the bbs and didn't see it anywhere yet, but if there's an easy way to add registering items against loss, that would be great. (If it already exists, please educate me).
by Irylia
Mon Mar 29, 2021 4:41 pm
Forum: Suggestions/Tweaks
Topic: Tracking - seeing most recent prints
Replies: 3
Views: 288

Re: Tracking - seeing most recent prints

Yes please. Or something similar. Or even just the set you're actively tracking. Or even just a passive "it seems there are fresh tracks in the area" to let people know someone or something recently wandered by. Or all of the above.
by Irylia
Mon Mar 29, 2021 4:13 pm
Forum: Suggestions/Tweaks
Topic: Stalking people on horseback
Replies: 16
Views: 1236

Re: Stalking people on horseback

I agree with the OP. Urban areas I could understand because there's plenty of coverage and obstacles preventing moving at great speed. Possibly difficult terrain areas like hills or heavy forest, but not open wilderness in plains or roads where stealth already may face penalties for other reasons. I...
by Irylia
Mon Mar 29, 2021 4:06 pm
Forum: Suggestions/Tweaks
Topic: Picking Pockets/Stealing from PCs
Replies: 18
Views: 1369

Re: Picking Pockets/Stealing from PCs

Thanks for clarifying what happened from your perspective. It was several years ago so I'm sure details got lost on my end or I may have misheard things. Either way, I'm glad we agree it was not a great situation to be in for those characters involved and that this game could benefit from some form ...