Search found 550 matches

by Lexx416
Mon Oct 09, 2023 4:57 pm
Forum: General Announcements
Topic: Upcoming item count and storage limitations
Replies: 139
Views: 9257

Re: Upcoming item count and storage limitations

Per the changelog: The Shadgard Stables yard and Mistral Lake Stables yard will now store a single empty handcart, logging sled, or similar for characters. There are signs in each of those rooms, and each are also flagged with "cart storage" next to the room name. The sign/messaging menti...
by Lexx416
Thu Oct 05, 2023 1:49 pm
Forum: Crackpot Theories
Topic: The Headless Lord and the Pumpkin King [Octum Spoilers]
Replies: 0
Views: 168

The Headless Lord and the Pumpkin King [Octum Spoilers]

There will be some spoilers for Spooky Octum Stuff here so - if that's something you want to discover first person, read no further! My latest thing to post up on the Conspiracy Wall. Based on a few things, I think there's a pretty good chance that the Headless Lord and the Pumpkin King could be the...
by Lexx416
Tue Oct 03, 2023 1:14 pm
Forum: New Features
Topic: New general ability: Basic Mount Care
Replies: 9
Views: 546

Re: New general ability: Basic Mount Care

It'd be neat if the Mount Call/Whistle effect was amplified by Solca, so that it extends one room further out in the wilderness.
by Lexx416
Tue Oct 03, 2023 11:59 am
Forum: Druidry
Topic: Druidry Rituals
Replies: 46
Views: 6058

Re: Druidry Rituals

I had this idea while swamps cropped up as the topic on #game - it'd be cool to have some kind of alligator/crocodile esque Swamp Druid Power that offers two benefits: increased stealth rolls and movement speed in shallow water, and increased movement speed plus the ability to stealth in rooms that ...
by Lexx416
Mon Oct 02, 2023 6:00 pm
Forum: Outposts
Topic: Town militias: Shadgard Coydogs and the Mistwatch
Replies: 9
Views: 539

Re: Town militias: Shadgard Coydogs and the Mistwatch

If there is too great a risk of players interpreting membership as some manner of superior status, perhaps I will consider founding an independent company to this end. I feel this would be lacking in the feeling of town investment and it would be much more difficult to yield participation as I lack...
by Lexx416
Mon Oct 02, 2023 2:06 pm
Forum: Outposts
Topic: Town militias: Shadgard Coydogs and the Mistwatch
Replies: 9
Views: 539

Re: Town militias: Shadgard Coydogs and the Mistwatch

As the ledger-suggester, I think this could be a fun thing. The Coydogs/Mistwatch stuff happened after my time on CLOK (or, at least, after my time as someone playing in a city), but just a fun little thing to recognize PCs that regularly help out the militia (and want that recognition) would be a l...
by Lexx416
Mon Oct 02, 2023 10:18 am
Forum: General Events
Topic: Octum 1223 is upon us!
Replies: 17
Views: 1137

Re: Octum 1223 is upon us!

I'm excited about Octum every year, but in particular:
Rias wrote: Sun Oct 01, 2023 2:25 pm A couple rarer items have been added this year!
This makes me very excited. Thank you for all the hard work, Rias!
by Lexx416
Sun Oct 01, 2023 2:18 pm
Forum: Adventurer Guild
Topic: Ranger ability: Trailblazing
Replies: 8
Views: 1295

Re: Ranger ability: Trailblazing

With the new hostile encounters (which I love), I think there runs the risk of trails not being worth maintaining once proper trail degradation and maintenance is coded in. It'd be nice if trails either reduced risk of encounters, or maybe skewed the encounters towards beasts over humanoid encounters.
by Lexx416
Fri Sep 29, 2023 12:43 pm
Forum: Outposts
Topic: Town ESP attunement colors now require citizenship (also ESP HISTORY)
Replies: 10
Views: 795

Re: Town ESP attunement colors now require citizenship (also ESP HISTORY)

Good idears. I've added "echos" to the aliases, and hmmm ... I originally had the same thought, but "aura echoes/history/recent" didn't seem quite right since the aura command has to do with auras specifically, not ESP. Regardless, it can be a thing anyway just for people who re...
by Lexx416
Thu Sep 28, 2023 7:43 am
Forum: General Discussion
Topic: Shadgard Miner Looking for Tin
Replies: 8
Views: 711

Re: Shadgard Miner Looking for Tin

I'd also add that if you aren't able to get an answer on the ESP network, you might want to post on one of the town boards :) That way folks that aren't necessarily online at the same time as you might be able to answer!