Search found 500 matches

by nobody
Wed Jul 29, 2020 4:11 pm
Forum: Suggestions/Tweaks
Topic: Meditation!
Replies: 10
Views: 862

Re: Meditation!

Also thought of a nice suite of meditation abilities just now! Meditation can be therapeutic, and I realized my prior suggestion was rather akin to motivation therapy. I'd love to see a suite of abilities that expand meditation to grant you a more limited version (half effect or less, with bigger co...
by nobody
Wed Jul 29, 2020 4:06 pm
Forum: Suggestions/Tweaks
Topic: Trap recovery and trap building
Replies: 1
Views: 297

Trap recovery and trap building

It would be nice if traps from lockboxes (and other places?) could be recovered (with sufficient skill) and used as components to create new traps (or possibly alchemical items, depending on the nature of that trap - whatever makes that smoke bomb or fire blast or poison stab or whatever stuff you'v...
by nobody
Wed Jul 29, 2020 3:48 pm
Forum: Suggestions/Tweaks
Topic: Meditation!
Replies: 10
Views: 862

Meditation!

I would love to have meditation introduced as a verb that initiates repeating roundtime to meditate. It doesn't need to do anything, but I'd love for it to be used to grant meditation a small skill practice each roundtime and maybe also boost morale up by min(skill level/200,+1.00) per day or someth...
by nobody
Wed Jul 29, 2020 3:35 pm
Forum: Suggestions/Tweaks
Topic: Skill decrease
Replies: 14
Views: 1026

Re: Skill decrease

... I was thinking that some fraction of the practiced skill you'd always likely know, or maybe even just the 100 minimum skill point investment. ... In terms of testing skills, I was thinking that having skills under 100 gives the opportunity to deplete to 0, while going above 100 causes it to not...
by nobody
Wed Jul 29, 2020 2:37 pm
Forum: General Discussion
Topic: Acrobatics?
Replies: 12
Views: 931

Re: Acrobatics?

I wouldn't be offended either way, but would tumble and flip abilities also grant the RP verbs or would they become reserved for people with acrobatic skill?
by nobody
Wed Jul 29, 2020 2:12 pm
Forum: General Discussion
Topic: Acrobatics?
Replies: 12
Views: 931

Re: Acrobatics?

Some kind of performance option akin to storytell would be nice. The only ideas I've got beyond that and the falls is second story larceny work. Climb up, unlock the window, climb in. Acrobatics/climb or fall? Edit to add: it be a lot to add, but being able to tumble (or climb) to the roof tops and ...
by nobody
Wed Jul 29, 2020 2:08 pm
Forum: Suggestions/Tweaks
Topic: Skill decrease
Replies: 14
Views: 1026

Re: Skill decrease

I feel similarly, and some skills like swimming require a substantial skill commitment before they can be properly tried out.
by nobody
Tue Jul 28, 2020 2:58 pm
Forum: Suggestions/Tweaks
Topic: Skill decrease
Replies: 14
Views: 1026

Skill decrease

I've been contemplating skill unlearning again as I become more attached to my starter character, despite my growing regret on being tied down to skills I've wanted to figure out but not stick with. Given that, I wanted to throw in my argument for why I think skill unlearning should be a thing, and ...
by nobody
Thu Jun 18, 2020 7:11 am
Forum: General Areas
Topic: New Emberlight Food
Replies: 2
Views: 954

Re: New Emberlight Food

Not sure if the vendor got removed at some point or if the existing market is preventing it from showing up, but there is a market there. There is other food in New Emberlight though, the fishing shack has dried saltfish. Yum! :lol:
by nobody
Wed Jun 17, 2020 7:44 am
Forum: New Features
Topic: Item bundling
Replies: 8
Views: 1145

Re: Item bundling

Could I request this for forage-able food items. I have so, so many berries.