Search found 271 matches
- Mon Jun 28, 2021 12:30 pm
- Forum: Warrior Guild
- Topic: Marauder feedback
- Replies: 1
- Views: 448
Re: Marauder feedback
+1 to the above.
- Thu Jun 17, 2021 8:18 pm
- Forum: General Areas
- Topic: Coastal Cliffs are underutilized
- Replies: 10
- Views: 1571
Re: Coastal Cliffs are underutilized
Some of those empty parts also used to have mobs that were removed or moved elsewhere because they were deemed "too easy" I think, but also because they didn't quite fit the area and it was a bit of a catch-all for super early game content. I'm sure you remember. (By the way, bring back th...
- Thu Jun 17, 2021 8:11 pm
- Forum: General Guilds Discussion
- Topic: Guild Specialization Morale Boosts
- Replies: 3
- Views: 2549
Re: Guild Specialization Morale Boosts
Player morale boost: adding a crafter's guild I kid, I kid... but no, really *stares*.
- Thu Jun 17, 2021 6:32 pm
- Forum: General Crafting & Professions
- Topic: Construction Recipes and Suggestions
- Replies: 12
- Views: 1936
Re: Construction Recipes and Suggestions
Bumping this thread because why not, but mostly to reiterate that it would be awesome if construction projects would reflect the wood type being used and the quality stated in the recipe instead of everything coming out as "rough pine <item>" regardless of skill and materials.
- Thu Jun 17, 2021 5:15 pm
- Forum: Suggestions/Tweaks
- Topic: What little additions or updates do you want?
- Replies: 113
- Views: 8437
Re: What little additions or updates do you want?
QOL update: Putting the Mail Alias command in some kind of order - preferably alphabetical by name or alphabetical by name + if you have two names for 1 mailbox number, them by each other. (Though I'm not sure if this is possible in-game or if it just replaces the old name instead of letting you hav...
- Thu Jun 17, 2021 4:32 pm
- Forum: Suggestions/Tweaks
- Topic: What little additions or updates do you want?
- Replies: 113
- Views: 8437
Re: What little additions or updates do you want?
QOL update for town: Either add some notice/confirmation that you're about to leave your horse and handcart behind when entering the bank vault or allowing horses that are pulling a handcart to enter the vault with you. I can't tell you how many times I've led my workhorse into the bank, enter the v...
- Thu Jun 17, 2021 4:24 pm
- Forum: General Crafting & Professions
- Topic: Woodcutting Suggestions
- Replies: 4
- Views: 2107
Re: Woodcutting Suggestions
This might be more of a handcart suggestion, but it would be great if we could fit some tools in a handcart along with the 4-log limit. It seems like they have room for EXACTLY 4 logs and if anything at all is in there other than that the 4 logs don't fit. I tend to take a spare logging axe or two w...
- Sun May 30, 2021 10:45 am
- Forum: Warrior Guild
- Topic: Stormholdt Castle (main guild hall)
- Replies: 15
- Views: 2244
Re: Stormholdt Castle (main guild hall)
I wanted to poke at this to see if we can get some movement on Stormholdt upgrades. Here's some things I had in mind: Kitchen - Human food (as opposed to cat food). Things such as: - Beef and potato stew in a red wine sauce - Leek and onion soup in a sourdough bread bowl - Rotisserie chicken with st...
- Sun May 30, 2021 10:15 am
- Forum: Suggestions/Tweaks
- Topic: Stockade Office/Farming Office
- Replies: 4
- Views: 399
Re: Stockade Office/Farming Office
It doesn't seem like the rent reduction part actually does anything. Unless I'm doing it wrong. I did bug it as well just in case it's broken.
- Wed May 26, 2021 3:23 pm
- Forum: General Discussion
- Topic: Clothing, Colors, and Customized descriptions
- Replies: 1
- Views: 373
Re: Clothing, Colors, and Customized descriptions
I like the idea of customizing clothes. It's been posted about quite a bit in this thread: https://cogg.contrarium.net/bbs/viewtopic.php?f=21&t=121. If color gets visually added on inspection I'd want it to be optional, honestly. It would be too much visual clutter/input IMO, and a lot of the ti...