Search found 581 matches

by Gorth
Wed Dec 27, 2023 7:20 pm
Forum: General Socializing
Topic: Fond Farewell (for now!)
Replies: 12
Views: 627

Re: Fond Farewell (for now!)

He's only dying if he makes me mad. </3
by Gorth
Tue Dec 26, 2023 3:05 pm
Forum: Suggestions/Tweaks
Topic: Fur shawls?
Replies: 1
Views: 152

Re: Fur shawls?

I've wanted fur scarves for a long time, as well.
by Gorth
Mon Dec 25, 2023 7:33 am
Forum: General Announcements
Topic: Player character homes!
Replies: 63
Views: 3203

Re: Player character homes!

It'd also be cool if we could outfit beds with blanket and quilt. I'd rather it didn't say, 'a plain oak bed with some stuff on it' in the room description, but maybe just show them when you looked at them.
by Gorth
Mon Dec 25, 2023 7:26 am
Forum: General Announcements
Topic: Player character homes!
Replies: 63
Views: 3203

Re: Player character homes!

Per the announcement, a merchant ship is now located at the New Emberlight docks selling some basic furniture items for homes. The sales system is a little different, but should be clear enough to understand. I'll be trying to be timely with deliveries, but due to the nature of home furnishings it ...
by Gorth
Sun Dec 24, 2023 10:03 pm
Forum: General Socializing
Topic: Fond Farewell (for now!)
Replies: 12
Views: 627

Re: Fond Farewell (for now!)

You can't have her.
by Gorth
Thu Dec 21, 2023 10:27 am
Forum: Suggestions/Tweaks
Topic: Fun QoL Type Thing: Blocking a Punch
Replies: 6
Views: 454

Re: Fun QoL Type Thing: Blocking a Punch

I still would love the ability to parry fists without a weapon, but maybe we could parry actual low impact weapons without a weapon if we have arm armor. That makes sense, I think. Or it could be like bladecatch, where we take a little bit of damage from it.
by Gorth
Mon Dec 18, 2023 9:33 am
Forum: New Features
Topic: Patrolman's Tabards!
Replies: 23
Views: 1622

Re: Patrolman's Tabards!

I'd like to suggest that people build up a hidden patrol_risk while wearing these surcoats, or after completing an encounter, that steadily ramps up difficulty. I never got a response, but with the information learned recently, I'm presuming it is intentional for mobs to load in with over 700 Melee ...
by Gorth
Mon Dec 18, 2023 8:27 am
Forum: Player-Run Events
Topic: Party time
Replies: 19
Views: 974

Re: Party time

My character enjoyed grumping internally about how no one knows how to line dance, even though they did fine. He also just got to dance, which was a thing he doesn't get to do very often. - Pigeon, you did an incredible job setting all of this up, practically without help. Even though I offered. At ...
by Gorth
Sun Dec 17, 2023 2:42 pm
Forum: General Socializing
Topic: Funny stuff thread
Replies: 261
Views: 19716

Re: Funny stuff thread

You have 750 riln in coins:
750 silver riln (in a large clay jar of some deep-brown whiskey)
Funny bug. You can make money go to a jar, and then fill it with something.
by Gorth
Sat Dec 16, 2023 9:37 pm
Forum: Suggestions/Tweaks
Topic: Buying Buildings
Replies: 11
Views: 1000

Re: Buying Buildings

I know we talked about having buildings need periodic repairs, which would really suck for when there aren't builders about, but I'm just splashing ideas. We could make NPC provided buildings take more damage. Not a huge amount. Also, we could tag them with, 'rough', or, well, I don't think it ought...