Search found 1823 matches

by Rias
Wed Feb 09, 2022 10:11 pm
Forum: Races & Culture
Topic: Tiny, minimal, slight, flavor-inspired racial mechanical bonuses
Replies: 11
Views: 1082

Tiny, minimal, slight, flavor-inspired racial mechanical bonuses

As seen in the other thread , Hillfolk just got some very slight mechanical bonuses thanks to their hairy feet (slight warmth and very slight damage resistance to feet hit locations). I've never wanted the different races to have significant mechanical advantages that would sway their selection base...
by Rias
Wed Feb 09, 2022 9:42 pm
Forum: Races & Culture
Topic: Hillfolk hairy feet!
Replies: 3
Views: 500

Re: Hillfolk hairy feet!

More hairy feet goodness! Per the changelog: Hillfolk characters now enjoy a very slight damage resistance bonus to their feet hit locations. Hillfolk characters now enjoy a bonus of +2 to the Warmth level of their feet. This was done purely for flavor, and not meant to be a significant advantage th...
by Rias
Wed Feb 09, 2022 12:11 pm
Forum: General Crafting & Professions
Topic: No longer possible to visit farms owned by inactive characters
Replies: 0
Views: 230

No longer possible to visit farms owned by inactive characters

Per the changelog: It is no longer possible to visit farms owned by characters who are shelved, retired, perma-dead, or haven't logged in within the past 7 days. This is both to prevent people from benefiting from inactive characters and in preparation for some better handling of farms and their ass...
by Rias
Wed Feb 09, 2022 10:18 am
Forum: General Discussion
Topic: Conversation on the Character Limit
Replies: 3
Views: 355

Re: Conversation on the Character Limit

I know a lot of people have some struggles with the alt limit, myself included. While it's certainly not a flawless idea or implementation, here are some of the reasons it is how it is: - Encourage players to invest in characters rather than treat them as a casual carousel - Prevent players from cre...
by Rias
Tue Feb 08, 2022 4:50 pm
Forum: Races & Culture
Topic: Hillfolk hairy feet!
Replies: 3
Views: 500

Hillfolk hairy feet!

Per the changelog: Hillfolk characters whose feet are not covered by apparel will now have their exceptionally hairy feet noted in their description when looked at.
by Rias
Sun Feb 06, 2022 9:14 pm
Forum: Character Discussion
Topic: Struggles with a quiet and introspective character
Replies: 11
Views: 1117

Re: Struggles with a quiet and introspective character

There's been some great advice given in this thread! It gives me some hope for some of my own less-social characters I have sitting on a shelf collecting dust. I have to say it's been a joy to have watched and occasionally interacted with your character as he's undergone his journey thus far. In add...
by Rias
Fri Feb 04, 2022 7:53 pm
Forum: Weapons & Armor
Topic: Greatswords!
Replies: 2
Views: 486

Re: Greatswords!

Attach bug fixed! That's what I get for testing with a GM character.
by Rias
Fri Feb 04, 2022 6:48 pm
Forum: Weapons & Armor
Topic: Greatswords!
Replies: 2
Views: 486

Greatswords!

Metalworkers can now craft greatsword blades, which can be put together with a double-hand sword grip, sword crossguard, and sword pommel to create a greatsword. Those who enjoy the sword weapon type and want a dedicated two-handed weapon (rather than the hand-and-a-half longsword), this is your guy...
by Rias
Fri Feb 04, 2022 3:48 pm
Forum: General Discussion
Topic: voice chat notes (feb 5th) 14:00 MST (Server)
Replies: 7
Views: 666

Re: Future voice chat questions (feb 4th)

Just as a note, we've moved it to Feb 5th (Tomorrow) at 14:00 MST (server time) so some of our friends in faraway lands don't have to stay up so late!
by Rias
Thu Feb 03, 2022 3:38 pm
Forum: Feedback
Topic: We need more helpfiles for basic commands
Replies: 1
Views: 456

Re: We need more helpfiles for basic commands

Something that doesn't seem to be well-known is that most commands can be typed without any arguments to get more information. Simply entering the command BUG or REPORT by itself will give you some more information about the command. So for future reference, if HELP <command> doesn't work, try just ...