Search found 1823 matches
- Wed Feb 09, 2022 10:11 pm
- Forum: Races & Culture
- Topic: Tiny, minimal, slight, flavor-inspired racial mechanical bonuses
- Replies: 11
- Views: 1082
Tiny, minimal, slight, flavor-inspired racial mechanical bonuses
As seen in the other thread , Hillfolk just got some very slight mechanical bonuses thanks to their hairy feet (slight warmth and very slight damage resistance to feet hit locations). I've never wanted the different races to have significant mechanical advantages that would sway their selection base...
- Wed Feb 09, 2022 9:42 pm
- Forum: Races & Culture
- Topic: Hillfolk hairy feet!
- Replies: 3
- Views: 500
Re: Hillfolk hairy feet!
More hairy feet goodness! Per the changelog: Hillfolk characters now enjoy a very slight damage resistance bonus to their feet hit locations. Hillfolk characters now enjoy a bonus of +2 to the Warmth level of their feet. This was done purely for flavor, and not meant to be a significant advantage th...
- Wed Feb 09, 2022 12:11 pm
- Forum: General Crafting & Professions
- Topic: No longer possible to visit farms owned by inactive characters
- Replies: 0
- Views: 230
No longer possible to visit farms owned by inactive characters
Per the changelog: It is no longer possible to visit farms owned by characters who are shelved, retired, perma-dead, or haven't logged in within the past 7 days. This is both to prevent people from benefiting from inactive characters and in preparation for some better handling of farms and their ass...
- Wed Feb 09, 2022 10:18 am
- Forum: General Discussion
- Topic: Conversation on the Character Limit
- Replies: 3
- Views: 355
Re: Conversation on the Character Limit
I know a lot of people have some struggles with the alt limit, myself included. While it's certainly not a flawless idea or implementation, here are some of the reasons it is how it is: - Encourage players to invest in characters rather than treat them as a casual carousel - Prevent players from cre...
- Tue Feb 08, 2022 4:50 pm
- Forum: Races & Culture
- Topic: Hillfolk hairy feet!
- Replies: 3
- Views: 500
Hillfolk hairy feet!
Per the changelog: Hillfolk characters whose feet are not covered by apparel will now have their exceptionally hairy feet noted in their description when looked at.
- Sun Feb 06, 2022 9:14 pm
- Forum: Character Discussion
- Topic: Struggles with a quiet and introspective character
- Replies: 11
- Views: 1117
Re: Struggles with a quiet and introspective character
There's been some great advice given in this thread! It gives me some hope for some of my own less-social characters I have sitting on a shelf collecting dust. I have to say it's been a joy to have watched and occasionally interacted with your character as he's undergone his journey thus far. In add...
- Fri Feb 04, 2022 7:53 pm
- Forum: Weapons & Armor
- Topic: Greatswords!
- Replies: 2
- Views: 486
Re: Greatswords!
Attach bug fixed! That's what I get for testing with a GM character.
- Fri Feb 04, 2022 6:48 pm
- Forum: Weapons & Armor
- Topic: Greatswords!
- Replies: 2
- Views: 486
Greatswords!
Metalworkers can now craft greatsword blades, which can be put together with a double-hand sword grip, sword crossguard, and sword pommel to create a greatsword. Those who enjoy the sword weapon type and want a dedicated two-handed weapon (rather than the hand-and-a-half longsword), this is your guy...
- Fri Feb 04, 2022 3:48 pm
- Forum: General Discussion
- Topic: voice chat notes (feb 5th) 14:00 MST (Server)
- Replies: 7
- Views: 666
Re: Future voice chat questions (feb 4th)
Just as a note, we've moved it to Feb 5th (Tomorrow) at 14:00 MST (server time) so some of our friends in faraway lands don't have to stay up so late!
- Thu Feb 03, 2022 3:38 pm
- Forum: Feedback
- Topic: We need more helpfiles for basic commands
- Replies: 1
- Views: 456
Re: We need more helpfiles for basic commands
Something that doesn't seem to be well-known is that most commands can be typed without any arguments to get more information. Simply entering the command BUG or REPORT by itself will give you some more information about the command. So for future reference, if HELP <command> doesn't work, try just ...