Search found 1823 matches
- Mon Dec 04, 2023 9:27 pm
- Forum: General Combat
- Topic: Ranged ammo updates/tedium-reduction
- Replies: 14
- Views: 574
Re: Ranged ammo updates/tedium-reduction
Per the changelog: Fixed a bug that was causing some types of ranged weapon ammo to disappear after a single shot. Just a question, how does the game output when a piece of ammo is exhausted, lost or destroyed now? Example: ** a copper-headed pine arrow has broken! ** 1. Iron shot takes a significan...
- Mon Dec 04, 2023 12:52 am
- Forum: General Combat
- Topic: Ranged ammo updates/tedium-reduction
- Replies: 14
- Views: 574
Ranged ammo updates/tedium-reduction
Per the changelog: - In order to reduce tedium with ranged launcher ammo management, ranged weapon ammo will no longer actually be moved when loaded or fired. Firing the ammo will simply reduce the durability of the ammo as normal but leave it in its same location (within a quiver, etc). Gathering a...
- Sun Dec 03, 2023 10:37 pm
- Forum: General Discussion
- Topic: Skill practice and challenge
- Replies: 29
- Views: 1730
Re: Skill practice and challenge
Per the changelog: - Dodge and Shield Use skill gains now occur even when the dodge or block roll fails, so long as an attempt was made against a challenging skill roll. - The range to decide challenge rating for Dodge and Shield Use rolls is now more lenient about which situations are considered ch...
- Sun Dec 03, 2023 4:48 pm
- Forum: Scholar Guild
- Topic: Library Infirmary
- Replies: 11
- Views: 368
Re: Library Infirmary
There have been a couple bug reports about the medical student not treating wounds, but I haven't been able to replicate that. They heal me when I lie down, and I've seen them heal a few other people. If you experience this bug where the student won't heal you, please use the HEALTH command and repo...
- Sun Dec 03, 2023 1:45 pm
- Forum: Game Mechanics
- Topic: Partial Rerolls
- Replies: 2
- Views: 108
Partial Rerolls
Per the changelog: Partial rerolls have been implemented. A partial reroll imparts a chance for an additional reroll. For example: A reroll displayed as 2.3x would have a 30% chance of an additional reroll, for a total of 3 rerolls. This was implemented to accommodate some future implementations and...
- Sat Dec 02, 2023 5:27 pm
- Forum: General Guilds Discussion
- Topic: Rook Parlour plan to leave Library of Qamar to teach at their own facilities; also general musing on Class individuality
- Replies: 15
- Views: 1027
Re: Rook Parlour plan to leave Library of Qamar to teach at their own facilities; also general musing on Class individua
Copy document tasks added to the hubs of both Rook locations!
- Sat Dec 02, 2023 5:09 pm
- Forum: General Guilds Discussion
- Topic: Rook Parlour plan to leave Library of Qamar to teach at their own facilities; also general musing on Class individuality
- Replies: 15
- Views: 1027
Re: Rook Parlour plan to leave Library of Qamar to teach at their own facilities; also general musing on Class individua
Oh, I forgot about copy tasks! I think I can copy over a sorcery-specific one easily enough ...
- Sat Dec 02, 2023 4:59 pm
- Forum: General Guilds Discussion
- Topic: Rook Parlour plan to leave Library of Qamar to teach at their own facilities; also general musing on Class individuality
- Replies: 15
- Views: 1027
Re: Rook Parlour plan to leave Library of Qamar to teach at their own facilities
Rook Parlour has finished its withdrawal from the Library of Qamar, and its trainers have returned to places and conditions that they are more comfortable with. Warlocks who had studied under the trainers at the Library of Qamar can now seek study and training out in the mausoleum of Evergreen Cemet...
- Sat Dec 02, 2023 9:59 am
- Forum: Game Mechanics
- Topic: Upcoming: Ability Trees, Skill (un)Caps, and Challenge-Based Skill Practice
- Replies: 30
- Views: 1316
Re: Upcoming: Ability Trees, Skill (un)Caps, and Challenge-Based Skill Practice
Before I get to individual responses, I want to thank everyone for their feedback. There's a lot of potential for shake-up in these proposed changes, which is why I'm trying to remain communicative about them and why we plan to have some of the bigger stuff tested on a test server before pushing it ...
- Fri Dec 01, 2023 8:58 pm
- Forum: Scholar Guild
- Topic: Library Infirmary
- Replies: 11
- Views: 368
Re: Library Infirmary
Per the changelog: The Library of Qamar now has an infirmary, which can be reached through the doorway at the Ecology & Biology stacks. The Medical skill can be studied there up to rank 100.