Search found 1823 matches

by Rias
Mon Dec 04, 2023 9:27 pm
Forum: General Combat
Topic: Ranged ammo updates/tedium-reduction
Replies: 14
Views: 574

Re: Ranged ammo updates/tedium-reduction

Per the changelog: Fixed a bug that was causing some types of ranged weapon ammo to disappear after a single shot. Just a question, how does the game output when a piece of ammo is exhausted, lost or destroyed now? Example: ** a copper-headed pine arrow has broken! ** 1. Iron shot takes a significan...
by Rias
Mon Dec 04, 2023 12:52 am
Forum: General Combat
Topic: Ranged ammo updates/tedium-reduction
Replies: 14
Views: 574

Ranged ammo updates/tedium-reduction

Per the changelog: - In order to reduce tedium with ranged launcher ammo management, ranged weapon ammo will no longer actually be moved when loaded or fired. Firing the ammo will simply reduce the durability of the ammo as normal but leave it in its same location (within a quiver, etc). Gathering a...
by Rias
Sun Dec 03, 2023 10:37 pm
Forum: General Discussion
Topic: Skill practice and challenge
Replies: 29
Views: 1730

Re: Skill practice and challenge

Per the changelog: - Dodge and Shield Use skill gains now occur even when the dodge or block roll fails, so long as an attempt was made against a challenging skill roll. - The range to decide challenge rating for Dodge and Shield Use rolls is now more lenient about which situations are considered ch...
by Rias
Sun Dec 03, 2023 4:48 pm
Forum: Scholar Guild
Topic: Library Infirmary
Replies: 11
Views: 368

Re: Library Infirmary

There have been a couple bug reports about the medical student not treating wounds, but I haven't been able to replicate that. They heal me when I lie down, and I've seen them heal a few other people. If you experience this bug where the student won't heal you, please use the HEALTH command and repo...
by Rias
Sun Dec 03, 2023 1:45 pm
Forum: Game Mechanics
Topic: Partial Rerolls
Replies: 2
Views: 108

Partial Rerolls

Per the changelog: Partial rerolls have been implemented. A partial reroll imparts a chance for an additional reroll. For example: A reroll displayed as 2.3x would have a 30% chance of an additional reroll, for a total of 3 rerolls. This was implemented to accommodate some future implementations and...
by Rias
Sat Dec 02, 2023 4:59 pm
Forum: General Guilds Discussion
Topic: Rook Parlour plan to leave Library of Qamar to teach at their own facilities; also general musing on Class individuality
Replies: 15
Views: 1027

Re: Rook Parlour plan to leave Library of Qamar to teach at their own facilities

Rook Parlour has finished its withdrawal from the Library of Qamar, and its trainers have returned to places and conditions that they are more comfortable with. Warlocks who had studied under the trainers at the Library of Qamar can now seek study and training out in the mausoleum of Evergreen Cemet...
by Rias
Sat Dec 02, 2023 9:59 am
Forum: Game Mechanics
Topic: Upcoming: Ability Trees, Skill (un)Caps, and Challenge-Based Skill Practice
Replies: 30
Views: 1316

Re: Upcoming: Ability Trees, Skill (un)Caps, and Challenge-Based Skill Practice

Before I get to individual responses, I want to thank everyone for their feedback. There's a lot of potential for shake-up in these proposed changes, which is why I'm trying to remain communicative about them and why we plan to have some of the bigger stuff tested on a test server before pushing it ...
by Rias
Fri Dec 01, 2023 8:58 pm
Forum: Scholar Guild
Topic: Library Infirmary
Replies: 11
Views: 368

Re: Library Infirmary

Per the changelog: The Library of Qamar now has an infirmary, which can be reached through the doorway at the Ecology & Biology stacks. The Medical skill can be studied there up to rank 100.