Search found 1823 matches
- Mon Dec 11, 2023 11:03 am
- Forum: General Announcements
- Topic: Player character homes!
- Replies: 63
- Views: 3266
Re: Player character homes!
Thanks for all the feedback and suggestions in this thread! - Beds: We're working on a way to get some to people in the short term (via a merchant), and potential crafting options as well that will likely come later. - Weaving rugs/mats/etc is in the pipe! - More wall hangings would indeed be spiffy...
- Mon Dec 11, 2023 12:15 am
- Forum: General Socializing
- Topic: The next month or so and me
- Replies: 15
- Views: 825
Re: The next month or so and me
You and your characters are great to have around! May your surgery be smooth and successful, and your recovery swift.
- Mon Dec 11, 2023 12:10 am
- Forum: General Events
- Topic: Church of Light Steps Out of Shadows
- Replies: 10
- Views: 955
Re: Church of Light Steps Out of Shadows
The helpfile/wiki article about the Templar has been moved to now be under the title "Templar Order," as they are no longer a knightly order since that was disbanded by the King of Ivial. Searching "Knights Templar" or just "Templar" should both redirect to this. The ar...
- Sun Dec 10, 2023 11:54 pm
- Forum: Sorcery
- Topic: Nether Lore Questions
- Replies: 2
- Views: 478
Re: Nether Lore Questions
Has anyone ever been able to determine the weight, mass, or density of nether in any of the various states/forms it can take? Probably! But I don't know what I'd answer those with. Hmmm. Does all nether absorb light, or does it require special applications (Shadow Orb, for example) for that to happ...
- Sun Dec 10, 2023 10:38 am
- Forum: General Crafting & Professions
- Topic: Yarn and thread merged into a single resource type (thread)
- Replies: 23
- Views: 1186
Re: Yarn and thread merged into a single resource type (thread)
This has been a fascinatingly hot topic! I admit I had imagined it would be taken as a pretty universal positive, making things easier on knitters and yarn weavers with a much greater pool of available resources since thread is consistently more plentifully available than yarn. That said, I hear the...
- Sat Dec 09, 2023 8:01 pm
- Forum: General Crafting & Professions
- Topic: Yarn and thread merged into a single resource type (thread)
- Replies: 23
- Views: 1186
Yarn and thread merged into a single resource type (thread)
The split between yarn and thread has long been the source of resource woes, making it so those precious tufts and bolls could only be used for one type of craft or another. Per the changelog: - Crafts that previously required yarn will now use thread instead. Yarn can no longer be produced, and any...
- Sat Dec 09, 2023 1:13 pm
- Forum: Shadgard
- Topic: More homes!
- Replies: 1
- Views: 402
More homes!
11 additional cottages have been added to the Shadgard housing market! They're the same model as the previous ones, which sold out real quick.
- Wed Dec 06, 2023 7:01 pm
- Forum: General Combat
- Topic: Ranged ammo updates/tedium-reduction
- Replies: 14
- Views: 1130
Re: Ranged ammo updates/tedium-reduction (paper cartridge firearm shot!)
The fiddliness of pistols has come up a number of times, as has the idea of paper cartridges. We're going to try out paper cartridges for a bit and see how they feel! Separate powder and shot loading will remain as an option. The differences with paper cartridge shot: - They remove the necessity for...
- Mon Dec 04, 2023 9:45 pm
- Forum: Scholar Guild
- Topic: Library Infirmary
- Replies: 11
- Views: 692
Re: Library Infirmary
This should be all fixed now!
- Mon Dec 04, 2023 9:45 pm
- Forum: Feedback
- Topic: Sanity Loss & Say
- Replies: 12
- Views: 1113
Re: Sanity Loss & Say
The speech stuff is admittedly just a very easy way to give players something concrete but not game-beaking to want to avoid, and to prevent people from pretending it's not actually affecting them when around others. A more elaborate and elegant solution based on the "insanity type" would ...