Search found 118 matches

by tulpa
Mon Sep 25, 2023 2:58 am
Forum: Suggestions/Tweaks
Topic: Mason's Rack (Instanced)
Replies: 0
Views: 170

Mason's Rack (Instanced)

As stonemasons do not have their own designated workshop (something that would potentially be cool, but going a bit overboard), it would be nice to see an instanced container in the workyard(s) for their use. This would help reduce ground clutter in the workyard and encourage sociability, to my mind...
by tulpa
Sat Sep 16, 2023 3:42 am
Forum: Shadgard
Topic: Potential Shadgard Town Meeting for 15 Septum
Replies: 14
Views: 868

Re: Potential Shadgard Town Meeting for 15 Septum

:shock: If anyone happens to have logs for this, I'd love to see! I was away in the Dream World.
by tulpa
Mon Sep 11, 2023 12:26 pm
Forum: General Crafting & Professions
Topic: Animal product rates, filth rates, and brushing
Replies: 3
Views: 294

Re: Animal product rates, filth rates, and brushing

This is a well considered change, I'm hopeful so far! I hope it encourages harvesting and selling of unprocessed resources, especially by those characters who have chosen Animal Husbandry as their specialty rather than as a way to be a self-sufficient tailor, leatherworker etc. It rewards skill poin...
by tulpa
Sun Sep 10, 2023 9:20 am
Forum: General Socializing
Topic: What's one of your favorite items you've seen or found in game?
Replies: 12
Views: 809

Re: What's one of your favorite items you've seen or found in game?

There are a few rocks shaped like benches or seats out there. I love those, especially when I'm exploring somewhere new. Somewhere to rest your bones and take it all in.
by tulpa
Sat Sep 09, 2023 5:52 am
Forum: General Announcements
Topic: Upcoming item count and storage limitations
Replies: 139
Views: 9236

Re: Upcoming item count and storage limitations

I'd consider my character to be relatively minimalistic in spirit (it helps that he doesn't have, or need, an inn room), and his vault and farm fairly trim and organised. The comment and clarification about woodsheds and 'virtualised' items has reminded me to get rid of the thing altogether now, sor...
by tulpa
Tue Aug 29, 2023 1:02 am
Forum: Religion & Immortals
Topic: The Afterlife
Replies: 1
Views: 448

Re: The Afterlife

There's also a question from Lexx that I don't think received an answer about other worlds/planes in general. I thought it was phrased in an interesting way so I'll link it here again: http://cogg.contrarium.net/bbs/viewtopic.php?p=5536 I know Temicotli is held to be the *Way* of Dreams that links b...
by tulpa
Sat Aug 26, 2023 10:26 am
Forum: Suggestions/Tweaks
Topic: Various Quality-of-Life Suggestions
Replies: 244
Views: 14742

Re: Various Quality-of-Life Suggestions

Have dye cases sort by colour category (headers for reds, yellows, browns, etc., as seen with "AURA all"), or be able to "DYE CASE SEARCH" by category, e.g. "DYE CASE SEARCH green" would show emerald in addition to keyword matches.
by tulpa
Wed Jul 26, 2023 6:00 am
Forum: General Announcements
Topic: The CLOK/COGG (CLOGG) Timeline
Replies: 20
Views: 1577

Re: The CLOK/COGG (CLOGG) Timeline

Thanks. I appreciate the summary of the CLOK events, even if my focus is necessarily on what has occurred in this game. I confess my initial excitement at the inclusion of CLOK content has turned to wariness lately, but this helps to dispel some of that. There are a few events I'd consider worth add...
by tulpa
Mon Jul 03, 2023 4:19 am
Forum: General Announcements
Topic: Fond Farewells
Replies: 5
Views: 602

Re: Fond Farewells

Thanks for all the stories, characters and creatures you brought to life, Fellborn. I'll miss the dramatic combat scenes. Also your sharp eye for correcting my British English and numerous typos.
by tulpa
Mon Jul 03, 2023 3:56 am
Forum: Suggestions/Tweaks
Topic: Various Quality-of-Life Suggestions
Replies: 244
Views: 14742

Re: Various Quality-of-Life Suggestions

The option to remove confirmation requirements for certain actions, for example the COOK command. Perhaps this could be achieved with something like COOK CONFIRM OFF/ON. For me, 'If you're sure, repeat this command again' is only necessary until a player fully understands the implications of an acti...