Search found 72 matches
- Sat Aug 21, 2021 4:35 pm
- Forum: Suggestions/Tweaks
- Topic: Warrior's Guild, small storage
- Replies: 0
- Views: 139
Warrior's Guild, small storage
When it comes to my warriors I'm very miserly with what I spend. Or at least I tend to be. I don't rent inn rooms with them. This suggestion could be off-set by just renting a room but, I'll get to it. Since the Warrior's Guild has bunks in Shadgard and possibly other cities if there's others to tra...
- Fri Aug 20, 2021 12:15 pm
- Forum: General Socializing
- Topic: Speculating On The Contents of Large Tumbler Size Boxes [Wrong Answers Only]
- Replies: 18
- Views: 2420
Re: Speculating On The Contents of Large Tumbler Size Boxes [Wrong Answers Only]
Three 33 tumblers for the Kings under the sky. Seven 77 tumblers for the Giganti-lords in their halls of stone. Nine 99 tumblers for Mortal Locksmiths doomed to die. One tumbler for the Sorcerer on his dark throne (Tumbler number unknown) In the land of Aarad where the Shadows lie. One tumbler to ru...
- Fri Aug 20, 2021 12:08 pm
- Forum: General Socializing
- Topic: What music do you listen to while playing?
- Replies: 7
- Views: 1085
What music do you listen to while playing?
I've touched on this with a friend a little but, I thought it would be cool to get an idea from other players too! The question's in the title. I tend to listen to Rhapsody or Visigoth while playing. Especially when I'm in combat. An album from Baby Saster if I'm going for something with no lyrics s...
- Thu Aug 19, 2021 10:58 pm
- Forum: Suggestions/Tweaks
- Topic: A second chance, resuscitation, and mortal wounds
- Replies: 5
- Views: 390
Re: A second chance, resuscitation, and mortal wounds
I think that 15 to 30 minutes is a long time, especially for a player waiting and hoping that someone's going to rezz them. Merit could be had there, at least in the case of ensuring someone who's died during combat can be brought back to life on the battlefield by a Physicker, but I think shorteni...
- Thu Aug 19, 2021 10:49 pm
- Forum: Suggestions/Tweaks
- Topic: Apiculture QoL request
- Replies: 4
- Views: 296
Re: Apiculture QoL request
Well snapple. I thought I tried every command under the sun for like 20 minutes trying to get honey into my canteen but, I never even thought pour was a command. Thanks for that.
- Thu Aug 19, 2021 9:20 am
- Forum: Suggestions/Tweaks
- Topic: Apiculture QoL request
- Replies: 4
- Views: 296
Re: Apiculture QoL request
Being able to put honeycombs into buckets or some kind of oil cloth container (Just something water-proof aye?) would be absolutely amazing. Also let us crush honey into mugs and canteens! I was super disappointed that I couldn't store honey to keep on me. (You can already drink it from the jug/buck...
- Thu Aug 19, 2021 5:46 am
- Forum: Suggestions/Tweaks
- Topic: A second chance, resuscitation, and mortal wounds
- Replies: 5
- Views: 390
A second chance, resuscitation, and mortal wounds
This idea came to me because of a different game I played for years. (No, not the 'other world') In COGG death happens when you're either alone or in a group. Though unlike my inspiration this game has two kinds of characters. Those that die repeatedly and those that only die once. This is more so f...
- Tue Aug 17, 2021 1:08 am
- Forum: Suggestions/Tweaks
- Topic: Tree felling and regrowth
- Replies: 8
- Views: 796
Tree felling and regrowth
So I've been informed that saplings have started to pop up. Far as I was awares this wasn't implemented last time I was in the know. I still have an idea regarding this though! We have stumps we can up-end but, what if we could turn the stump removal into a Primalist task? Where they extract a tree ...
- Fri Jan 08, 2021 11:45 am
- Forum: Suggestions/Tweaks
- Topic: Micro-skill improvements (Weight skill rolls to practice instead of always using current?)
- Replies: 8
- Views: 777
Re: Micro-skill improvements (Weight skill rolls to practice instead of always using current?)
I'm really not so keen on this. There's certainly a little bit of jumping but, for a number of non-combat skills this would make their initial investment much more tedious. Especially crafting skills where you don't feel any jump at all. I'll admit that I have a bias against this idea because I've g...
- Fri Jan 08, 2021 10:20 am
- Forum: Suggestions/Tweaks
- Topic: Bathhouses for recreation
- Replies: 0
- Views: 228
Bathhouses for recreation
As much as I love the Bathhouse in Shadgard I can't regularly find a reason to frequent it. (especially not for any length of time) The atmosphere is cozy, warm steamy water and a nice shelf to sit back and let the worries melt off for awhile. I propose that spending time in this comfortable place c...