Search found 21 matches

by stratcat
Tue Feb 02, 2021 6:42 am
Forum: Scholar Guild
Topic: Additional ailments Ideas and physicker cures
Replies: 4
Views: 733

Re: Additional ailments Ideas and physicker cures

Why does this make me want to see a poisoner skill one day? Probably a fun thing for rogues and the like.
by stratcat
Tue Feb 02, 2021 12:59 am
Forum: Warrior Guild
Topic: Guardian bugs
Replies: 2
Views: 466

Re: Guardian bugs

It's best to post bug reports using the bug command in game. I think Rias has a bug tracker there and can manage them more easily that way.
by stratcat
Thu Jan 21, 2021 10:49 am
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5015

Re: The Coming Conflict (Factions)

The new place looks very cool, with lots of flavor and all those forbidden things being okay there. I keep worrying that maybe it's too much appeal. Players playing sorcerers of some kind or those hoping to maybe one day be afflicted will all probably sway there. Add to that the fact Notshadgard is ...
by stratcat
Mon Jan 18, 2021 11:43 am
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5015

Re: The Coming Conflict (Factions)

help notshadgard ======================================== From the wiki: No results found for: "Notshadgard" ======================================== help totallynotevilshadgard ======================================== From the wiki: No results found for: "Totallynotevilshadgard"...
by stratcat
Fri Jan 15, 2021 2:35 am
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5015

Re: The Coming Conflict (Factions)

No better way to highlight Shadgard's protectionism than to have a slew of partly infested refugees or other tainted/corrupted people show up and get slaughtered at the gates while trying to seek refuge! "Wait, we thought you said they were attacking us! It was some bloody work you had us do, ...
by stratcat
Fri Jan 15, 2021 12:18 am
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5015

Re: The Coming Conflict (Factions)

A couple more thoughts I had in bed! Would it be expected that sorcerers and afflicted folks play Notshadgard, or would it be more the case that they are absolutely encouraged to play Shadgard, but then have to be a bit sneaky and smart about it? And probably expect more confrontation? If banished f...
by stratcat
Thu Jan 14, 2021 1:38 pm
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5015

Re: The Coming Conflict (Factions)

My idea was to just have the guards prevent passage. You can sidle up to the enemy town without being attacked on sight as long as you don't have the reputation to merit such treatment. But while the guards aren't going to just straight up kill you, they -are- going to prevent you from getting into...
by stratcat
Thu Jan 14, 2021 12:28 pm
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5015

Re: The Coming Conflict (Factions)

First of all: this sounds sensible, well thought-out, and downright amazing . I really hope it will all prove great in reality. While I understand not being allowed to play both sides with alts is always going to be controversial, I really, really hope we go that route. I feel it will bolster immers...
by stratcat
Sun Jan 10, 2021 4:32 am
Forum: Suggestions/Tweaks
Topic: More Tutorial Tasks for New Players/New Player Feedback
Replies: 2
Views: 404

Re: More Tutorial Tasks for New Players/New Player Feedback

Regarding 6, I'm in touch with a certain potential new player who's run into this problem! They ended up creating in Lost Lands because they couldn't find info on any of the other places they could choose from. That's a shame - maybe if they had a better idea of the other locations, they'd find that...
by stratcat
Fri Jan 08, 2021 1:26 pm
Forum: New Features
Topic: (EXPERIMENTAL) Skill Decreasing
Replies: 12
Views: 1469

Re: (EXPERIMENTAL) Skill Decreasing

If I decrease a skill by 5 and then increase it by 5, what currently happens is I'll get 5 extra points in the skill while still unlearning the 5 points. Should the increase instead cancel out the decrease? Feels a lot more intuitive.