Search found 14 matches

by Spearman
Mon Oct 14, 2019 2:44 pm
Forum: General Crafting & Professions
Topic: QOL Forging Changes
Replies: 2
Views: 574

Re: QOL Forging Changes

It's possible I'm thinking of the furnace. I could have sworn we had issues moving each other's forge-blooms around...
by Spearman
Mon Oct 14, 2019 2:33 pm
Forum: Arcana
Topic: Lapidary occult
Replies: 0
Views: 590

Lapidary occult

I've long wanted a cool rune/lapidary system in CLOK/Som/COGG... The way I envision it is have an adept miner find you a nice cabochon of [precious gemstone]. A skilled gemsmith cuts it and polishes it (with an option to mount it in a blacksmith/silversmith-made setting to make it wearable). Then a ...
by Spearman
Mon Oct 14, 2019 11:45 am
Forum: General Crafting & Professions
Topic: QOL Forging Changes
Replies: 2
Views: 574

QOL Forging Changes

Wanted a "catch all" topic to post things we could add to make everyone's favorite craft better/more convenient. I love that you can't see or touch someone else's "things" in the trough and on the bench... but you can still move around someone else's bloom from both the furnace a...
by Spearman
Mon Oct 14, 2019 8:24 am
Forum: General Crafting & Professions
Topic: Lantern forging
Replies: 1
Views: 501

Lantern forging

New blacksmithing recipes: a tri-sided iron lantern: hammer bloom make lantern side x3 + lantern base + lantern cap + 6 rivets a square iron lantern: hammer bloom make lantern side x4 + base + cap + 8 rivets 4 sided lanterns can hold more oil and last longer. Sconces for walls: an iron torch sconce:...
by Spearman
Mon Oct 14, 2019 8:19 am
Forum: Suggestions/Tweaks
Topic: ESP Pendants
Replies: 1
Views: 491

ESP Pendants

Might I suggest decreasing the rate which ESP pendants fizzle out while we have fewer people playing? Buying one and having so few people on it just to have it fizzle out is a bit a kick in the pants. Maybe a super neato algorithm that sets the rate to be proportional to the amount of people connect...
by Spearman
Fri Apr 05, 2019 3:19 pm
Forum: General Discussion
Topic: What are you waiting on?
Replies: 5
Views: 3309

Re: What are you waiting on?

Trainers for all skills seems to be what's really holding me back. I really don't know what's available and what isn't, but I think that's a great start.

Guilds are top-top for me too.
by Spearman
Fri Apr 05, 2019 12:58 pm
Forum: General Discussion
Topic: Possibly getting rid of the experience bucket
Replies: 4
Views: 2883

Re: Possibly getting rid of the experience bucket

Sounds just as confusing to me; granted, I have a lot of experience with the "bucket" thing.
by Spearman
Mon Feb 04, 2019 4:03 pm
Forum: General Guilds Discussion
Topic: Guild Class specialization
Replies: 13
Views: 5825

Re: Guild Class specialization

I love it.

Set a base. Further set a specialization.

Admittedly, part of my liking it is because I'm so utterly uncreative, I like having a little guideline to do things. From there, we can get creative.
by Spearman
Sat Sep 23, 2017 9:33 pm
Forum: General Occult
Topic: Elemancy?
Replies: 7
Views: 4091

Re: Elemancy?

You should do the force thing from a lot of Star Wars Reality muds; a very small random chance that a character will have the ability to channel upon character creation. :D Considering the cost involved with being an Elemancer in CLOK and the scarcity of people (player characters) who attended the ...
by Spearman
Mon Sep 18, 2017 2:15 pm
Forum: Suggestions/Tweaks
Topic: In-Character Paintball Capture the Flag
Replies: 4
Views: 1211

Re: In-Character Paintball Capture the Flag

Sounds like Pennant Chase in that other game.