Search found 8 matches

by Cal
Tue Jul 05, 2022 11:54 pm
Forum: Suggestions/Tweaks
Topic: All About Knives
Replies: 2
Views: 189

Re: All About Knives

I like the idea of having to do minor weapon maintenance myself as a warrior, like sharpening, but especially this: Moving on, if a knife is gore-covered for too long, and has an iron/steel derivative blade, that blade should rust and suffer quality and condition loss. Having blood on your knife is ...
by Cal
Sat Jul 02, 2022 11:19 pm
Forum: Suggestions/Tweaks
Topic: Playing Cards: A Detailed Review
Replies: 0
Views: 166

Playing Cards: A Detailed Review

I've gotten a good enough grasp of how to make money that I rewarded myself with the completely frivolous purchase of a deck of Moonlighter cards! I've been playing around with them a bit, getting a feel for what they can and can't do to figure out which games might actually be playable. They've got...
by Cal
Sat Jul 02, 2022 9:01 pm
Forum: Suggestions/Tweaks
Topic: Paint yourself red: With the blood of your enemies
Replies: 8
Views: 543

Re: Paint yourself red: With the blood of your enemies

I'm a big fan of this idea. I'd also like it if the (bloody) adjective on clothing etc. were colored red, to highlight it and make it more distinct from "bloodstained". Not because I want rainbow character descriptions, but I feel like having blood all over your clothes should be a whole t...
by Cal
Mon Jun 27, 2022 3:45 pm
Forum: Feedback
Topic: LOTS of Rambling on Death
Replies: 48
Views: 3355

Re: LOTS of Rambling on Death

But I don't want something like that to be achievable by someone intentionally dying and being raised over and over. That's a bit too gamey for my tastes, and rewarding deliberate death and neglect of adverse consequence treatment is not something I want to do. As a follow-up to that, maybe it coul...
by Cal
Mon Jun 27, 2022 3:08 pm
Forum: Feedback
Topic: LOTS of Rambling on Death
Replies: 48
Views: 3355

Re: LOTS of Rambling on Death

I think a fun thing about having the Death Puzzle Area is that as mentioned previously, it can offer vague hints and things for people to grasp at as to what's actually going on with the whole Undying thing, while not explicitly explaining it. A big part of the experience would be confusion and vag...
by Cal
Mon Jun 27, 2022 12:43 pm
Forum: Feedback
Topic: LOTS of Rambling on Death
Replies: 48
Views: 3355

Re: LOTS of Rambling on Death

I'd probably say that a "detached" soul could still be called back from the Death Puzzle Area for options 1 and 2, but there might be a small penalty for having detached. Then people don't just immediately go to start working on the Death Puzzle, and the decision could be made based on wh...
by Cal
Mon Jun 27, 2022 12:36 pm
Forum: Feedback
Topic: LOTS of Rambling on Death
Replies: 48
Views: 3355

Re: LOTS of Rambling on Death

I like the idea of having less of a penalty for being revived into your own body than self-resurrecting! That said, on a personal note, I've never really liked the "hover over your dead body watching what happens around you" mechanic, in terms of impactful deaths. I think it would be more ...
by Cal
Mon Jun 27, 2022 12:06 pm
Forum: Feedback
Topic: LOTS of Rambling on Death
Replies: 48
Views: 3355

Re: LOTS of Rambling on Death

Hey! I'm new, so I haven't had the experience of Undying Death in game yet (and hope not to for quite a while) and I never played CLOK, so my perspective is pretty different. That said, I do have some thoughts on possible death penalties which I hope you all find interesting, if nothing else. In an ...