Search found 80 matches

by jerc
Mon May 15, 2023 1:47 pm
Forum: General Announcements
Topic: Death Overhaul
Replies: 37
Views: 2312

Re: Death Overhaul

Late to the discussion, and haven't been on in a bit so this might have been fixed already, but there have historically been some places where the hot/cold was simply broken because the entrance to an area was in a different wilderness tile than the hot/cold directions reported. Otherwise, as an agg...
by jerc
Wed Mar 08, 2023 8:36 am
Forum: Suggestions/Tweaks
Topic: Wishlist Ideas You Want to See
Replies: 122
Views: 5848

Re: Wishlist Ideas You Want to See

It would be nice if the auxiliary banks (and banks in general) offered exchange services to convert between coin and notes.
by jerc
Fri Mar 03, 2023 7:26 am
Forum: General Socializing
Topic: Funny stuff thread
Replies: 260
Views: 16317

Death of a Foolish Sorcerer

I was pretty salty about this last night, but in retrospect, it's hilarious trying to imagine what was going through the minds of the other characters who were in the room at the time. Looking forward to the postmortem conversations with them, and slightly disappointed that death punted me aaaaall t...
by jerc
Fri Mar 03, 2023 4:07 am
Forum: General Discussion
Topic: Guilds, Societies, Factions, Characters, Skills, Abilities, the Lost Lands, Scope, COGG
Replies: 59
Views: 3822

Re: Guilds, Societies, Factions, Characters, Skills, Abilities, the Lost Lands, Scope, COGG

Having missed a lot of recent voice chats, this is all very new and exciting! I really like both the genericization of basic skills/abilities and more character for specializations. The only thing that gives me some pause is the idea that Mummers/Rooks are potentially must-join societies for their r...
by jerc
Thu Mar 02, 2023 1:42 pm
Forum: Suggestions/Tweaks
Topic: Mismatched Wood Planks
Replies: 1
Views: 116

Re: Mismatched Wood Planks

Another MUD I used to play implemented a patchwork cloth/leather system for exactly that reason - to let people clean up all of those little scraps of mismatched cloth and leather that were otherwise never going to be used. Would love to see something like that here! It worked basically how you desc...
by jerc
Thu Mar 02, 2023 8:28 am
Forum: Scholar Guild
Topic: Quickchanneling for Primalists and Warlocks
Replies: 6
Views: 631

Re: Quickchanneling for Primalists and Warlocks

It'd be nice if either there was a "Quickchanneling Mastery" ability that required all prior levels of Quickchannel + the relevant skill (Sorcery or Druidry) at 700, that gave the benefit of shaving a second of RT off of casting abilities in game (or maybe shaved off a % of RT something l...
by jerc
Wed Mar 01, 2023 7:02 am
Forum: Scholar Guild
Topic: Warlock Ability Suggestion: Echoing Call
Replies: 0
Views: 159

Warlock Ability Suggestion: Echoing Call

Utilizing a soul link, beckon to another soul, enticing it to move in your direction. The target soul(s) will feel a tug toward your location. OOC Description: (Send an estimate of the direction and distance to the caster to one or more linked souls. Linked NPCs will have a chance to move in the dir...
by jerc
Fri Feb 17, 2023 6:47 am
Forum: Mistral Lake
Topic: Mistral Lake initial (and rather bare) release!
Replies: 135
Views: 6819

Re: Mistral Lake initial (and rather bare) release!

Not a question about Mistral Lake the city, but are lithics available in the wilderness areas that were released at the same time as Mistral? I foraged around the river/lake in the Kveldsongr woods and Mistral Lake without any success, but was able to find them almost immediately when moving to an &...
by jerc
Thu Feb 16, 2023 7:51 pm
Forum: Suggestions/Tweaks
Topic: Wishlist Ideas You Want to See
Replies: 122
Views: 5848

Re: Wishlist Ideas You Want to See

Could we be allowed to hide (ineffectively) in nohide rooms? I was in a situation today where I found myself having to go back another room so that I could hide and then enter the nohide room just so that I could be hidden when entering the *next* room, which is where I really wanted to be. Alternat...
by jerc
Thu Feb 16, 2023 7:24 pm
Forum: General Announcements
Topic: Death Overhaul
Replies: 37
Views: 2312

Re: Death Overhaul

Could the deceased get some notification when someone starts dragging their corpse? My understanding is that they get some feedback as to whether they're currently being dragged when they ring the bell. I think there was a situation tonight where the deceased rang the bell, got partially rescued, th...