Search found 11 matches
- Sun Sep 18, 2022 8:20 am
- Forum: Suggestions/Tweaks
- Topic: Wishlist Ideas You Want to See
- Replies: 122
- Views: 6777
Re: Wishlist Ideas You Want to See
I would love to be able to sell farm animals to other players, maybe for a small transfer fee with the farm stocks. Great for people who want to sell rare animals or sell animals at a discount for new farmers.
- Wed Sep 14, 2022 6:30 am
- Forum: Suggestions/Tweaks
- Topic: Various Quality-of-Life Suggestions
- Replies: 244
- Views: 13984
Re: Various Quality-of-Life Suggestions
Could brachelyr consumption of meat be looked at? As it stands I have to drop a deer every two days or so, much more than pine cones/grass for my other critters. I don't know if it's them gobbling it up like the gobblers they are or the meat is spoiling, but it would be great to keep hunting for th...
- Tue Sep 13, 2022 3:51 pm
- Forum: Suggestions/Tweaks
- Topic: Various Quality-of-Life Suggestions
- Replies: 244
- Views: 13984
Re: Various Quality-of-Life Suggestions
Could brachelyr consumption of meat be looked at? As it stands I have to drop a deer every two days or so, much more than pine cones/grass for my other critters. I don't know if it's them gobbling it up like the gobblers they are or the meat is spoiling, but it would be great to keep hunting for the...
- Tue Sep 13, 2022 3:49 pm
- Forum: Suggestions/Tweaks
- Topic: Wishlist Ideas You Want to See
- Replies: 122
- Views: 6777
Re: Wishlist Ideas You Want to See
I really want to see brewing. Farm different wheat/barley, buy different yeast strains at the general store, and do the boil down and fermentation steps.
I'd also love it if wooden items either showed the type of wood or just said "wooden" rather than pine.
I'd also love it if wooden items either showed the type of wood or just said "wooden" rather than pine.
- Sun Aug 21, 2022 5:06 pm
- Forum: Warrior Guild
- Topic: Another Marauder feedback and suggestions post
- Replies: 4
- Views: 637
Re: Another Marauder feedback and suggestions post
I was trying to brainstorm less code-intensive methods of adding a few items to the marauders. Would it be a good idea to add sweep (and, possibly, quick strike) to the marauder toolkit? Sweep, in particular, seemed like a good possible additional dirty trick to add along-side dirtkick.
- Sat Jun 25, 2022 11:49 am
- Forum: Adventurer Guild
- Topic: Rogue Ability Suggestions
- Replies: 24
- Views: 2320
Re: Rogue Ability Suggestions
I'd love to see an either/or with rogues, to force folks to pick whether they're picking pockets or locks primarily. I think a rogue should be able to do both, but specializing is always fun. And depending on whether someone goes with pockets or locks could open up specialized abilities in the futur...
- Wed May 11, 2022 6:32 pm
- Forum: Warrior Guild
- Topic: Guardian feedback and suggestions
- Replies: 17
- Views: 1943
Re: Guardian feedback and suggestions
I really like playing my guardian, but would love to see a few more abilities to pad it out. I mentioned the antithesis to shameless opportunist -- where you get even more rerolls based on your balance - in another thread. I'd love to see Guardians having to make the call on whether to use that bala...
- Sun Apr 10, 2022 2:07 pm
- Forum: Suggestions/Tweaks
- Topic: Ability Suggestion: Iron Wall
- Replies: 0
- Views: 145
Ability Suggestion: Iron Wall
I have been playing, and enjoying, a guardian for a little while. In brainstorming possible new abilities, I was inspired by the recent Shameless Opportunist ability for Marauders. I don't know the back-end mechanics well enough to know whether, or to what degree, balance is already helping defenses...
- Mon Jan 10, 2022 3:48 pm
- Forum: General Socializing
- Topic: Your initial entry into the Lost Lands
- Replies: 8
- Views: 1086
Re: Your initial entry into the Lost Lands
I found CLOK in winter break of 2014. I was home from college, single, and bored. A friend sent the login my way (multiple times if I recall) and I finally logged in. That weekend I died doing something stupid, faced ic consequences for doing something stupid, had some great RP, and was off to the r...
- Sat Nov 13, 2021 6:09 pm
- Forum: Sorcery
- Topic: Did Alorin's argument make sense?
- Replies: 6
- Views: 821
Re: Did Alorin's argument make sense?
I really like the argument as presented. History (and not a small amount of current events) involves choosing the lesser of two evils, or using something distasteful to combat something worse. Some folks disagree on what is "less" problematic, which is interesting. That being said, I am ve...