Search found 84 matches
- Thu Feb 22, 2024 8:59 pm
- Forum: General Announcements
- Topic: Game development suspended
- Replies: 20
- Views: 785
Re: Game development suspended
When COGG was down last month, I was very concerned. I said as much to a couple friends, and we were in agreement in our concern for not just the game, but Rias, the person behind the keyboard. I looked into pulling up a game I hadn't played in several years. When I tried to log in, nothing happened...
- Tue Jan 16, 2024 3:46 pm
- Forum: Roleplaying Shout-Outs
- Topic: Death is Real, and that Can Mean Permanence
- Replies: 9
- Views: 243
Re: Death is Real, and that Can Mean Permanence
I enjoyed what I saw of the RP. I didn't know how to get involved, so I eventually left, after feeling really awkward. I wish more people would RP out death scenes. Too often, we just kinda pick ourselves up and act like nothing happened. Last night, last night almost made me cry, and it wasn't my c...
- Tue Jan 16, 2024 12:41 am
- Forum: Game Mechanics
- Topic: Upcoming: Ability Trees, Skill (un)Caps, and Challenge-Based Skill Practice
- Replies: 30
- Views: 1316
Re: Upcoming: Ability Trees, Skill (un)Caps, and Challenge-Based Skill Practice
I'm super excited about the following: Getting rid of x amount of points per level. I really dislike this system. I like to plan, but I also need wiggle room. This rarely gives me any. Psychology! Alchemy! Yes! Seriously, I can't wait. Sad about: No more arcanists who can do all four elements and fo...
- Mon Jan 15, 2024 10:09 pm
- Forum: Suggestions/Tweaks
- Topic: Color Combinations
- Replies: 4
- Views: 118
Re: Color Combinations
When I look up the ESP colors, by name, I am given hex values, all the time. Not for all of them--certain ones are made up/custom, but not many. I think this could be doable, but maybe a bit time-consuming. I wish I had all my notes about the color wheel and which colors make which secondaries. I lo...
- Wed Dec 27, 2023 7:37 pm
- Forum: General Socializing
- Topic: Fond Farewell (for now!)
- Replies: 12
- Views: 345
Re: Fond Farewell (for now!)
I'm sad to read this, but I completely understand the need to step back for a while.
We'll be here when you get back, whenever that is
--Nahala's player
We'll be here when you get back, whenever that is
--Nahala's player
- Wed Dec 27, 2023 6:42 pm
- Forum: General Socializing
- Topic: The next month or so and me
- Replies: 15
- Views: 470
Re: The next month or so and me
Thanking God, and all the medical professionals who worked with and for you today that everything went well. Praying for a quick recovery with minimal pain. *hugs*
- Thu Dec 14, 2023 12:32 pm
- Forum: Player-Run Events
- Topic: Party time
- Replies: 19
- Views: 580
Re: Party time
I really like Morhollow. I hadn't even thought of that. Awesome suggestion!
- Thu Dec 14, 2023 12:24 pm
- Forum: Player-Run Events
- Topic: Party time
- Replies: 19
- Views: 580
Re: Party time
Unless it's held outside, I'm not sure where we could hold it. The Hanged Man isn't exactly ... well, I don't know. Maybe it'd work? Maybe it'd give it somewhat of a better reputation? But that's still near Shadgard. I really wish we had someplace in Emberlight where we could meet. It'd be a nice pl...
- Sun Dec 10, 2023 12:00 am
- Forum: General Crafting & Professions
- Topic: Yarn and thread merged into a single resource type (thread)
- Replies: 23
- Views: 679
Re: Yarn and thread merged into a single resource type (thread)
Jilliana and Teri, yes and yes. And Teri, I love your idea, and was thinking of suggesting that, too. I think it'd be a fair compromise.
- Sat Dec 09, 2023 9:13 pm
- Forum: General Crafting & Professions
- Topic: Yarn and thread merged into a single resource type (thread)
- Replies: 23
- Views: 679
Re: Yarn and thread merged into a single resource type (thread)
I have to admit, it really breaks things for me as well. Everyone knows you don't knit thread. You weave and knit yarn in RL. I understand that there was a need to combine bundles of items, and that it probably brought some of the bloat into some sort of improvement, but for RP reasons, I really, re...