Search found 23 matches
- Tue Feb 09, 2021 1:43 am
- Forum: Warrior Guild
- Topic: Ability Suggestions
- Replies: 12
- Views: 1368
Re: Ability Suggestions
Command suggestion "Grapple":If your hands are not full you attempt to grapple with a single target, melee combat skill vs melee combat skill or dodge(or something escape artist like) on successful offense your target is staggered and damages their energy based on rolls. Should also be abl...
- Mon Feb 08, 2021 11:15 pm
- Forum: Warrior Guild
- Topic: Ability Suggestions
- Replies: 12
- Views: 1368
Re: Ability Suggestions
Heroic Throw -Guardian (Activate, costs balance, requires hurlable weapon) Hurl your weapon in heroic fashion at a single target with increased effect Requires 5 balance to use, and possibly a bonus to roll weight based on morale.(A hurl attack that has a special effect like automatic chink, I dont ...
- Sun Feb 07, 2021 2:01 pm
- Forum: Suggestions/Tweaks
- Topic: Tactics: Brawling
- Replies: 3
- Views: 404
Re: Tactics: Brawling
Honestly in real combat in the game the lack of weapon reach is what would get you killed, would get thwarted nearly every time by a polearm
- Thu Feb 04, 2021 11:10 pm
- Forum: Scholar Guild
- Topic: Physicker ability suggestion: trauma response training
- Replies: 10
- Views: 1156
Re: Physicker ability suggestion: trauma response training
Not a terrible idea if it isn't done the no roll just happens way...
- Thu Feb 04, 2021 9:44 pm
- Forum: Suggestions/Tweaks
- Topic: What little additions or updates do you want?
- Replies: 113
- Views: 8244
Re: What little additions or updates do you want?
Containers like a canteen telling you the amount of fingers of volume the container holds, which is 24 for canteen, learned the hard way
- Thu Feb 04, 2021 8:34 pm
- Forum: Scholar Guild
- Topic: Physicker ability suggestion: trauma response training
- Replies: 10
- Views: 1156
Re: Physicker ability suggestion: trauma response training
A bit off topic but relevant to the idea of people assassinating the Physicker... in clok we're all aware that stealth is broken example you can guard yourself from melee and ranged sneak attacks and intercept ranged sneak attacks but not melee, Ive not tested if it is to work the same way in cogg o...
- Thu Feb 04, 2021 1:25 am
- Forum: General Combat
- Topic: Critical hit instant kill
- Replies: 4
- Views: 750
Re: Critical hit instant kill
I do agree that it makes sense and is already the system I just wish the death wasn't so instantaneous, rather than the critical wound ideas I had, they could have been more extreme than that just realistically unless you're "overkilled" in such a way like in game 100+ damage it makes sens...
- Wed Feb 03, 2021 11:13 pm
- Forum: Warrior Guild
- Topic: Ability Suggestions
- Replies: 12
- Views: 1368
Re: Ability Suggestions
Righteous Fury -Guardian (Passive) Each time a CC type effect is used against you or anyone in your group you gain the effect "Righteous Fury" granting an additional offense and defense roll for that round.( could be tweaked to only against meditation since that is the skill you learn from...
- Wed Feb 03, 2021 10:18 am
- Forum: Bug Discussion
- Topic: Shield Charge
- Replies: 3
- Views: 597
Shield Charge
I have tested it a few times and shield charge still isn't charging, it has the text saying "You shield charge toward X, getting closer to melee range" but it only moves 1 space, when I enter the area it takes 2 spaces to engage in melee combat so I tested it entering the room, letting the...
- Wed Feb 03, 2021 3:44 am
- Forum: Warrior Guild
- Topic: Ability Suggestions
- Replies: 12
- Views: 1368
Re: Ability Suggestions
Stance: Total Defense -Warrior (Activate, costs balance) Enter a stance of focusing on defense gaining additional defense rolls based on balance spent, similar but opposite to True Strike, but during the stance you're attacks roll weight is reduced and each round you lose 1 additional roll gained fr...