Search found 14 matches

by shoryuujo
Mon Feb 15, 2021 8:42 am
Forum: General Combat
Topic: Stealth and Risk
Replies: 29
Views: 2900

Re: Stealth and Risk

Would it be possible to remove rerolls on dodge/evasions when initially being attacked from stealth? It's sort of a somewhat ineffective ambush when they're always ready for the ambush, then you have to set up again, which affects how much Risk is being accumulated while trying to negate enemy rerol...
by shoryuujo
Sun Jan 24, 2021 9:23 am
Forum: Suggestions/Tweaks
Topic: Leatherworking
Replies: 2
Views: 333

Leatherworking

-Couldn't find an awl at any of the shops in game. Any chance of having them added to shop lists?
-Not sure if hip/belt quivers are a thing, but would make a nice craft addition
-relating to leatherworking via bushcraft, any chance of having an awl head lithic craft added?
by shoryuujo
Sun Jan 24, 2021 6:48 am
Forum: New Features
Topic: Books
Replies: 4
Views: 840

Re: Books

Any chance we could use any sort of color codes while writing in books that could simulate using colored inks? Also, nothing major, but might books be loaded for sale into the book shop in shadgard?
by shoryuujo
Thu Jan 14, 2021 12:03 pm
Forum: General Discussion
Topic: The Coming Conflict (Factions)
Replies: 54
Views: 5139

Re: The Coming Conflict (Factions)

As I'm new, I'm still trying to grasp the identity of Cogg's gameplay. I've certainly felt a fair bit of anti-farmer sentiment, even if Acarin here is half joking. Note of a further move to develop CVC (which is cool, and neat), I'm just trying to figure out if I should consider now or soon ditching...
by shoryuujo
Wed Jan 13, 2021 6:43 pm
Forum: Suggestions/Tweaks
Topic: Farm QOL improvements
Replies: 18
Views: 1188

Re: Farm QOL improvements

Yeah, if I'd known this would be an issue, I would have adjusted. Having been unaware you've not the space on a farm, to, at a minimum, harvest (not even a full blown farm) [approx. 40] plants, and not be able to process them. I'm a little stuck and head scratching right now. Not sure I, or anyone e...
by shoryuujo
Wed Jan 13, 2021 6:33 pm
Forum: Suggestions/Tweaks
Topic: Farm QOL improvements
Replies: 18
Views: 1188

Re: Farm QOL improvements

There is a distinct difference between "using for personal storage" and "can't process the harvest I just pulled in on my farm". I do not wish to store it there, I wish to process it, and move/sell/allocate the items after processing to another location. Now, I can't easily or re...
by shoryuujo
Wed Jan 13, 2021 6:23 pm
Forum: Suggestions/Tweaks
Topic: Farm QOL improvements
Replies: 18
Views: 1188

Re: Farm QOL improvements

I think we'd at least need wagons in to alleviate this. It seems like you're pretty anti-farmer. Your suggestion only serves to further alienate those who farm on the MUD, I would think. A suggestion like this is akin to: I think all armor should despawn off the player on log out and it's not storab...
by shoryuujo
Wed Jan 13, 2021 6:13 pm
Forum: Suggestions/Tweaks
Topic: Farm QOL improvements
Replies: 18
Views: 1188

Farm QOL improvements

I was just thinking about how to deal with figuring out how to process a crop after harvesting it. Command wise/syntax wise, we're good. What I mean is this: When I harvest a sizeable crop, it goes to the ground. Once it's on the ground, I can't thresh or winnow, because there's too much stuff on th...
by shoryuujo
Mon Jan 11, 2021 5:19 pm
Forum: Suggestions/Tweaks
Topic: butter
Replies: 1
Views: 328

butter

Ok, did some testing on butter and values today, to relay unto fixing. I hope. I tried this with both a bucket of cow milk and a bucket of goat's milk. Both yielded 28 pieces of butter. Both sets of butter both sold at 7 riln/unit. Milk sells at 375 riln/bucket. 28*7 = 196 riln. This means if one is...
by shoryuujo
Mon Jan 11, 2021 7:33 am
Forum: Suggestions/Tweaks
Topic: Farming Office Tasks
Replies: 0
Views: 249

Farming Office Tasks

I notice that despite having what I consider to be decent skill in animal handling and farming, that the office is tagged as tasks, but doesn't seem to offer any. If this is because it's not yet implemented, I have.... a suggestion! What if we had various tasks from the farming office such as: 1) Cl...