I'll try to be there!
"Think you're the best at throwing things?" This for some reason made me want to be able to throw glass bottles.
Search found 25 matches
- Thu Nov 19, 2020 11:01 pm
- Forum: Player-Run Events
- Topic: Tahki's Darts Competition
- Replies: 2
- Views: 610
- Thu Nov 19, 2020 10:32 pm
- Forum: Suggestions/Tweaks
- Topic: Saddles and bridles
- Replies: 1
- Views: 318
Saddles and bridles
I had ideas for saddle and bridle now that I've got my horse and it's gotten scared by attacks a few times.
Saddle: Help to avoid stagger or falling when your horse gets scared.
Bridle: Raise the chance you will keep your horse in control when it gets scared.
Saddle: Help to avoid stagger or falling when your horse gets scared.
Bridle: Raise the chance you will keep your horse in control when it gets scared.
- Thu Nov 19, 2020 10:19 pm
- Forum: General Combat
- Topic: Ranged combat, what is it supposed to be like?
- Replies: 9
- Views: 1115
Re: Ranged combat, what is it supposed to be like?
Getting a free shot before melee would be perfect for me. I want to start by throwing a bunch of knives or firing a crossbow if I ever get one, and then charge into melee with my weapon.
- Wed Nov 18, 2020 12:18 pm
- Forum: General Combat
- Topic: Throwing Knives and Multi-Throw
- Replies: 3
- Views: 602
Re: Throwing Knives and Multi-Throw
This is a dream! Can we get some knife bandoliers?
- Tue Nov 17, 2020 11:46 pm
- Forum: General Combat
- Topic: Ranged combat
- Replies: 14
- Views: 1957
Re: Ranged combat
I'm really into this throwing knives idea too.
- Tue May 19, 2020 8:09 pm
- Forum: Warrior Guild
- Topic: Marauders abilities
- Replies: 22
- Views: 2756
Re: Marauders abilities
Cheap Shot: Spend 10 balance on this move, to lower the enemy rerolls against it. Add part of your artifice to your Melee roll. Cooldown 10.
- Tue May 19, 2020 7:18 pm
- Forum: Combat Zones
- Topic: Enemies without loot
- Replies: 1
- Views: 753
Enemies without loot
I've been fighting mossy shamblers and dark woods lately, and they're fun to fight since they're not the same old thing, but they have one problem: no loot. Now I understand why they don't carry money or boxes, since they're forest creatures. Instead I thought it would be cool if they dropped other ...
- Tue May 19, 2020 12:54 pm
- Forum: Warrior Guild
- Topic: Marauders abilities
- Replies: 22
- Views: 2756
Re: Marauders abilities
It's happening almost every attack so it's definitely OP right now, longer cooldown maybe? With the pocket sand right now I feel unstoppable! It's cool, but unfair.
- Fri May 15, 2020 3:41 pm
- Forum: Warrior Guild
- Topic: Marauders abilities
- Replies: 22
- Views: 2756
Re: Marauders abilities
What if dirt kick proc happened before your attack, instead of after? Then when you swing your weapon, they're already staggered.
- Wed May 06, 2020 9:17 am
- Forum: Warrior Guild
- Topic: Marauders abilities
- Replies: 22
- Views: 2756
Re: Marauders abilities
I think what we're really missing are balance spenders, something like Mighty Blow. We have True Strike but everyone has that, even outside the warrior guild. I was trying to think of something good for Marauders, but everything I came up with seemed like it would also apply to Berserkers or Dreadno...